x1101011x
Member
I toggle it off, so that I don't see them. Now, I ask in chat where this quest is, and I get told, "Just toggle quest markers on."it shuts up people requesting 2 of the most asked for things ... It likewise takes away the 'I don't wanters' screams because they can toggle them.
I find the quest and complete it, gaining knowledge about who gives the quest and where they are. Other people toggle the option on. They get the quest without asking about it. Now I've missed an opportunity to help someone else by sharing my knowledge.
This game is about presenting challenges to overcome with cooperation and collaboration. Finding the quest is a challenge to overcome. People will try all sorts of different ways to overcome a challenge. Naturally, some will try to overcome it by asking to have the challenge removed.
Should we do it?
Now, you might say, "There are plenty of other challenges in the game like bosses and named mobs. This is just one little qol change that will satisfy players and boost player numbers."
But it's not. It won't satisfy players because the next complaint will now be the biggest complaint, and it won't boost numbers because people will still have trouble finding groups, which is the core issue.
Other games made small changes like this slowly over the years and became something terrible. Sure, this one small change wouldn't completely ruin the game yet, but it does lose something that makes it good, and if your reason for implementing the change can then be applied to the next change and the next, then the slippery slope isn't a fallacy.
Where's the point to stop, and why isn't it here?