PhlipPhlop
New Member
Well technically I am level 14. Warlord to be exact, Thicc is character name.
The game runs very smooth, on a fairly recent PC (7900k, 3070 GPU), I have had zero CPU or GPU bottleneck, and have even felt marked improvement from the unity update that happened recently. Game looks great.
Combat feels almost right in my opinion. I think the arcs for the positionals could be modified slightly to make some tactical movement in combat gameplay viable (being able to strafe a bit and hit a side hit when in solo combat for example).
Mob difficulty is nice variance, the only feedback I could give here would be to have some sort of actual "pulling" mechanic, toss a stone to distract an enemy in the back or draw one closer from his friends to help avoid some of those unavoidable trains or using a clunky at best leash mechanic. Again just some more tactical combat.
Armor weight, takes some understanding, I love the DND rooted feel and think I need to level a bit more to see some variation of drops. I feel like there are pieces that can be added to the puzzle as we play that will fill in gaps and allow you to fill out slots. I do think lower level the leather armor weight to AC is very difficult to justify. An example would be a boiled leather cuirass and polished tin plate drop off of the same mob...the leather weighs 20 for 40 AC, whereas the plate weights 25 for 75 AC...that feels very disproportionate but I may be lacking some understanding of the AC calculations that make this completely viable, just from a player perspective "feels" way off..
Overall, I have said to my friends I am playing with several times, I like this game way more than I wanted to. Current state I do not see a subscription quality product yet...obviously more content will come and that feeling can change, but solid start to a solid MMO. That being said, would like to understand what the plan for "end game" is here. Why are we in this world, what are we striving for. Is it just survival or is there a larger enemy we are preparing for? I probably missed some lore / background posts somewhere, but I digress.
Bravo so far, can't wait to continue and see what comes next.
The game runs very smooth, on a fairly recent PC (7900k, 3070 GPU), I have had zero CPU or GPU bottleneck, and have even felt marked improvement from the unity update that happened recently. Game looks great.
Combat feels almost right in my opinion. I think the arcs for the positionals could be modified slightly to make some tactical movement in combat gameplay viable (being able to strafe a bit and hit a side hit when in solo combat for example).
Mob difficulty is nice variance, the only feedback I could give here would be to have some sort of actual "pulling" mechanic, toss a stone to distract an enemy in the back or draw one closer from his friends to help avoid some of those unavoidable trains or using a clunky at best leash mechanic. Again just some more tactical combat.
Armor weight, takes some understanding, I love the DND rooted feel and think I need to level a bit more to see some variation of drops. I feel like there are pieces that can be added to the puzzle as we play that will fill in gaps and allow you to fill out slots. I do think lower level the leather armor weight to AC is very difficult to justify. An example would be a boiled leather cuirass and polished tin plate drop off of the same mob...the leather weighs 20 for 40 AC, whereas the plate weights 25 for 75 AC...that feels very disproportionate but I may be lacking some understanding of the AC calculations that make this completely viable, just from a player perspective "feels" way off..
Overall, I have said to my friends I am playing with several times, I like this game way more than I wanted to. Current state I do not see a subscription quality product yet...obviously more content will come and that feeling can change, but solid start to a solid MMO. That being said, would like to understand what the plan for "end game" is here. Why are we in this world, what are we striving for. Is it just survival or is there a larger enemy we are preparing for? I probably missed some lore / background posts somewhere, but I digress.
Bravo so far, can't wait to continue and see what comes next.