Xavure
Well-Known Member
I've dabbled into crafting with the new build and the harvesting changes are very welcome. However, there is a few problems with the stats related to Tier and I think there's a need for tweeking related to dropped gear.
Here's 2 examples of issue regarding Tiers:
1- Copper Malachite earring T1 are better than Tin Malachite earing.
2- Tin Vambrace created with Coarse leather straps (T1), have the same stats than Tin Vambrace created with Rough leather straps (T2)
I won't state all the crafted gear here, but everything T2 related needs to be better that T1. And I'm pretty sure this needs to be verified for all professions.
It should go like this imo T1 < T2 <T3...etc.
The dropped gear part:
I've noticed that the dropped gear at Exile Camp in NNH for example and many others places, are better than any crafted gear in the same Tier.
I'm not sure if it's intended, but that makes crafting irrelevant and it's really sad for crafters.
I think crafted gear should be either egal or better that the uncommun gear like this. I understand that Boss/Named dropped needs to be better, but not drops from normal mobs.
Also, I like the suggestion made on the forums for a system where the gear could be upgraded by crafters, this would make dropped good and crafters happy/busy, because they could enhance the dropped gear.
Thanks for the good job you guys are doing so far, I really enjoy the game .
Here's 2 examples of issue regarding Tiers:
1- Copper Malachite earring T1 are better than Tin Malachite earing.
2- Tin Vambrace created with Coarse leather straps (T1), have the same stats than Tin Vambrace created with Rough leather straps (T2)
I won't state all the crafted gear here, but everything T2 related needs to be better that T1. And I'm pretty sure this needs to be verified for all professions.
It should go like this imo T1 < T2 <T3...etc.
The dropped gear part:
I've noticed that the dropped gear at Exile Camp in NNH for example and many others places, are better than any crafted gear in the same Tier.
I'm not sure if it's intended, but that makes crafting irrelevant and it's really sad for crafters.
I think crafted gear should be either egal or better that the uncommun gear like this. I understand that Boss/Named dropped needs to be better, but not drops from normal mobs.
Also, I like the suggestion made on the forums for a system where the gear could be upgraded by crafters, this would make dropped good and crafters happy/busy, because they could enhance the dropped gear.
Thanks for the good job you guys are doing so far, I really enjoy the game .