First of all the visual and audio experience is excellent! And I actually like that the game is slow paced so that I can enjoy and really discover all the beautiful environments have to offer. As a software developer myself I understand that the success of a software app is not whether it's "perfect" and has a billion superfluous features but fulfills its intended, designed purpose. Embers Adrift I feel does that very well, it's not a hold-you-by-the-hand, level-to-end-game-for-epic-loot sort of game. As a game that is meant to be discovered and enjoyed I feel it gives the player all the tools they need to figure out things, the UI is minimal but gives great feedback (for example, I tried crafting while I was holding my torch, when I couldn't craft I looked at the UI tooltip that said I can't do that while holding a torch.) In summary, this is a great game that achieves exactly what it intends to in my opinion. To those who complain about it not being like other mmo's, my question is "why do want to play another cookie-cutter mmo? wouldn't it be nice to experience something fundamentally different?" I think people who "get it" will really LOVE this game, it has so much to offer!