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This makes sense, thank you for the explanation! I've been reading up on the planned/current changes as well, so I know you're doing what you can with what you have - thought I'd add an idea to the pile. :)
I've said this in various places, but figured it warranted its own thread. I'll preface all this by saying I really love the concept of the Alchemy system, both in terms of lore and gameplay. It's unique, feels powerful for the most part, and fits both fun and lore. Just needs a little...
I love this idea. It's so hard to keep track of who's who in a guild. Almost every MMO I've played in the past has had a system like that, even an old game like Guild Wars 2. Account name doesn't have to be in the nameplate, but at least you can inspect their profile and see who they are, or...
Yeah I run (hah) into this issue all the time - either the tooltip "Running away is always a valid strategy" needs to be taken down, or this needs adjusted. You simply can't run away from most fights once you aggro. I find it ridiculous that mobs can all hinder your movement, including greys...
Thought I'd resurface this topic in a new thread since it seems a nice fix to the grouping issue, which is currently chief in driving players away.
TL;DR: an inverse GEL system will encourage grouping, better aligning with the game's vision.
The Problem: Not enough incentive for grouping = not...
Hey all, just some feedback on Ability books being soulbound. They really should be NoTrade - here's an example of why. We found this one while adventuring, completely by chance. Weren't farming for it, and we didn't have a Supporter in the group. Now I've picked it up on my tank, and I can't...
Hey y'all! Bug report :)
Seeing a 1% difference between the portrait and the inventory AC %. See attached screenshots for reference. The math works out to be correct for the portrait, but not the inventory. It's just off by 1%.
Yes! I've seen this idea proposed by others as well, and agree that it needs to be implemented to prevent ninja looting at the very least. Undone addressed that in this post.
Hi team :) Just wanted to drop a note in here and say how much I'm enjoying the narrative - and to point out how clean it is compared to even some AAA titles out there. Including a certain game from Ubisoft that just released and is full of typos, grammatical errors, misspellings, and just very...
Good to know! I was under the impression the torchbug EV despawned since the mobs themselves are nocturnal. That tooltip will be helpful as well. We didn't pop out to check because we thought it only existed diurnally, so that's our fault - thank you for confirming that it does!
Thanks for the explanation! I think I came to the conclusion because it feels nonexistent due to it being so small a modifier, but I'm glad the functionality is there. :) It's also definitely hard to tell what's worth it and what's not, what with numbers being percentages - but I know this is...
I see what you mean, but the instance isn't the key. The key is the party - teleport to party, but only when the party is in the EV. I'm sure that's possible.
As to your point about camping, you're right. People will camp. They already camp Exile Overseer and Torturer and literally every other...
Okay, last one for the day XD I posted this in a related thread but figured a separate one would be more relevant:
The number of chevrons really should be a multiplier for XP as well as color, however small is appropriate. We should not get the same amount of XP for a single as a double or...
Okay...so. This is possibly the most frustrating thing I've encountered so far (aside from the pathing issue). I just got locked out of the Torchbug Tunnels EV because my party member went in before me, and before I could go in, the EV despawned due to the arrival of daytime. As it no longer...
Hi all! Quick suggestion: add an "end" boss or chest in dungeons, EVs, etc. Some sort of end goal to look forward to, to work toward. Right now it's just a grind - which is fun, but I can grind anywhere. And everywhere feels like a grind. I would love for dungeons and even EVs to be more than...