I generally will stay off of forums for the majority of the games I have played from UO until now. It is not something I find entertaining, but I have to ask this question to the community of this game. Before I ask the question let me lay out some reminders of what this game is. One server, one map, one instance for everything and everyone. As the rules state, EA does not recognize camps. They also do not give you your own zone to run around with your own group of 6 where no other players can be near you. But unfortunately now, on two occasions, I have tried to get a simple task done and noticed a group clearing an area I need to get into. I feel crappy if I just follow and do nothing so I just wait till the group has engaged the mob and assist. And I even let them know that from the jump. Then these groups get mad and tell me I am trying to KS them. So I state my case, I am just trying to press through to finish a quest or see an area.
Tonight, I got "go away, I don't trust you." So I asked "what about what I am doing do you not trust?" You asked me to not attack (I am trying to help) so I stop attacking. I sit a good distance from your group and only move up once you have cleared an area. I stay to my business and do nothing to make them think I am trying to interrupt theirs (I am literally sitting 20 m behind there group, SITTING). So what you might ask was the thing this player or group did not trust.... They were worried I was going to train them. That is what they said. I tried to politely work this out with one of their group members and told them verbatim, "I am just here to see the area and I will not do anything to bother you." That is when the "I don't Trust you" comment came out. And then after explaining to them why it would not be a good idea for me to train them, they put me on ignore. Odd.
So here is my question. What makes you players, that are like this, think you own the game zones? One zone, one map, one area to rule them all. I cannot help it if your group is full and you are clearing something I have been trying to get to. And for my second question...and this is really a head scratcher....Why would I want to train your group in an area of 3 ups that would destroy me by myself? What is the gain there. If I could form a group every single time I was on to do my bidding I guess you could make the case that I need to form my own groups. Unfortunately the population does not lend itself to this concept ..yet. But if I see you clearing an area I want or need to go into, for whatever reason, why do you care if I am sitting on my butt behind you or not? I just don't see the benefit of me trying to remove your group from an area that requires a group to keep clear by "training" you like I am some kind of 1999 EQ monk training the efreeti room so I can get my golden boots camp. You being gone means I would be gone. Is this some type of projection of something players in this game would do? Is this kind of game play happening in the upper levels? Are we really fighting and "training" people to get the phat lewtz still?
And I say all of this in fairness, if the shoe doesn't fit don't wear it.
Tonight, I got "go away, I don't trust you." So I asked "what about what I am doing do you not trust?" You asked me to not attack (I am trying to help) so I stop attacking. I sit a good distance from your group and only move up once you have cleared an area. I stay to my business and do nothing to make them think I am trying to interrupt theirs (I am literally sitting 20 m behind there group, SITTING). So what you might ask was the thing this player or group did not trust.... They were worried I was going to train them. That is what they said. I tried to politely work this out with one of their group members and told them verbatim, "I am just here to see the area and I will not do anything to bother you." That is when the "I don't Trust you" comment came out. And then after explaining to them why it would not be a good idea for me to train them, they put me on ignore. Odd.
So here is my question. What makes you players, that are like this, think you own the game zones? One zone, one map, one area to rule them all. I cannot help it if your group is full and you are clearing something I have been trying to get to. And for my second question...and this is really a head scratcher....Why would I want to train your group in an area of 3 ups that would destroy me by myself? What is the gain there. If I could form a group every single time I was on to do my bidding I guess you could make the case that I need to form my own groups. Unfortunately the population does not lend itself to this concept ..yet. But if I see you clearing an area I want or need to go into, for whatever reason, why do you care if I am sitting on my butt behind you or not? I just don't see the benefit of me trying to remove your group from an area that requires a group to keep clear by "training" you like I am some kind of 1999 EQ monk training the efreeti room so I can get my golden boots camp. You being gone means I would be gone. Is this some type of projection of something players in this game would do? Is this kind of game play happening in the upper levels? Are we really fighting and "training" people to get the phat lewtz still?
And I say all of this in fairness, if the shoe doesn't fit don't wear it.