Chompy_Nibblers
New Member
Hey all,
One thing I noticed during the worldbreaker is that forestry gathering, especially for mushrooms and wood, was made substantially easier by having the foliage density turned to the lowest setting. I find this unfortunate as I prefer the visual look of the highest foliage density setting.
I'm wondering what options might exist to avoid having a low foliage density gathering meta. Perhaps as part of the gathering skills, there could be a directional indicator for the nearest relevant node (of a given type) that's within a minimum range. An alternative idea could be to have visual effects like a glow, sparkles, outline, etc.
One thing I noticed during the worldbreaker is that forestry gathering, especially for mushrooms and wood, was made substantially easier by having the foliage density turned to the lowest setting. I find this unfortunate as I prefer the visual look of the highest foliage density setting.
I'm wondering what options might exist to avoid having a low foliage density gathering meta. Perhaps as part of the gathering skills, there could be a directional indicator for the nearest relevant node (of a given type) that's within a minimum range. An alternative idea could be to have visual effects like a glow, sparkles, outline, etc.