I'm not trying to troll, i'm not trying to be mean.
I Think RazorBrains pretty much summed up my gameplay experiance in this game, tho i'd rate harvesting a 2.
Exploration 2 - If you feel running around in slow motion is fun, then pretty much every MMO is fun to you. Does this game reward exploring to you? I have played many games where exploration is rewarded, do you get that sense in this game? Would you consider this an exploration game? Finding chests, buffs shrines, exploration XP, exploration rewards ... do these exist?
Loot 1 - Think this game has interesting loot? LOL Worst loot I have ever seen in an MMO hands down.
Combat 1- If it wasn't for the stamina bar, I littler ally couldn't tell if people were afk or not.
Interesting skills and effects 2 - Nope
Economy 1- ? Doesn't exist really
Housing 1- ? Doesn't exist
Interesting grind 2- ? Not fun
Raiding 1- ? Doesn't exist that I know of
Mob skill use or mechanics 2 - I have seen a few mobs with mechanics up to level 30, pretty basic stuff, unless you get a bunch on you at the same time without CC.
Crafting 3- Do you think this game is a top crafting game to you? Enough said on this.
Harvesting 4 - Doesn't strike me as particularly interesting.
SANDBOX ENVIRONMENT, what does it mean in this game? if it's a sandbox, where is my bucket and shovel, i want to make a sand castle. What part of the game can i change/interact with?
GROUP-BASED GAMEPLAY, wow grouping up in an mmo, what a novel idea, strange that someone would play an mmo to play in a group, right?
IMMERSIVE EXPERIENCE, sure, it's immersive that i attack 1 bears and it squeals for the entire zone, having 15 bears hunt me for 500 meters?
Thats the 3 headlines of selling points of the game, and the only one of them which i consider true is Group-Based Gameplay.
Thats why i'm saying if the only feature in this game is "play with your friends" as something that is fun, why in the world would i do that in this game, insted of any other game that is fun on top of having my friends in it?
Take a new game like "Tower of fantasy" a pay to win asian failed game that just had a world wide release recently. The game has absolutely fun movement mechanics and combat mechanics, while the rest of the game is somewhat basic and forgetable, but the fun of all the momement and crazy stuff you can pull off and laugh about in the mechanics alone is enough to lift some of the mediocer and ignore some of the horrific.
Take a slightly older game which also aims to please the older mmo crowed like "Project Gorgon" One of the first things that happens is you meet a skelleton that says "Oh no, not <you> again" <you> = char name, as you murder him, he drops a potion of pig and as a noob you drink it, you get polymorfed in to a pig and make pig sounds in your speech with pig attacks. The humor in that game is so spot on, i went on and became a psychology/pig spec using an attack called "Tell me about your mother" Just how amazing is that?! The humor and comunity in that game are just amazing.
I can't find the selling feature of this game, what in this game is suppose to lift up all the not interesting parts of this game and keep people interested beond the "Honeymoon phase"?
So,
Battlestorm asked me for my experiance:
I did group play, we wiped a lot, my brother was afk and did some soloing, later we met up he had loot because he was chain pulling 1 star mobs, while my group was pulling 1-4 mobs that were 1-2 stars, but we died a few times and had som learning experiances. In the end i was didn't get much gear, and not as many xp as someone who was afk for 1/3 of the time? My brother geared me up when i met up with him, why progress with group play if it's more efficiant to do it solo both loot and exp wise?
I went in to a dungeon with my group, the camera was bouncing off the ceilings and walls, even tho i had the camera pulled in to my char, making me motion sick because of the of the unexpected and intense jitter of the camera, i had to quit my group, leave my loot bag behind and leave before it got worse.
Like i mentioned i also went to play in a duo group with my brother, and we blasted through all the single pulls 1-2 star mobs, and it was a lot better than being in a full group, even tho the full group had veterain players and we were all on discord talking and cordinating.
Reaching level 6 and getting to choose your sub class, was the most underwhelming experiance i've had in the game, i thought it was a suppose to be a mile stone, but insted it was a disapointment, nothing happened, nothing changed i got 1 more ability, but it wasn't worth while, my next 2 abilities would be taunts, but not impressive ones. Well damn, i decided to go make some armor, because now i could carry more, so i made as much plate as i could and put it on, and then i slowly waddled around.... not being full speed and not being able to attack at full speed, because as a tank class, you shouldn't ware to much plate, obviously? Bummer, but i changed back my pants to some leather and went on my way to go try out my new armor. I find a mob and attack and it did the same damage to me, the armor had no effect? Everything hurt just as much as before? I decide to go around the map and look around, looking for stuff i've missed, didn't find anything new really, other than 15 bears that all decided to chase me.
At the end of it all, i quit feeling empty and disapointed that the game i've been waiting to try turned out to be the bare bone basics of an mmo without any fun features.
Sorry for my rambeling, but i hope i get my point across. I wish this game and all it's players well, and I hope that the devs will sit down and think about this one thing "What makes our game fun? How do we improve on that?"