Curious on anyone's thoughts about having different variations of flux for the levels of flux we currently have.
For example Dense flux could have multiple variations that could yield different stats when crafting so people can better tune their gear and items to their play style.
Having the addition of more variety of stats to choose from when crafting based of the type of flux you choose, could add more hit or pen, AC, weight reduction ( more than it currently does ), weapon dmg, healing, haste etc.
For example Dense flux could have multiple variations that could yield different stats when crafting so people can better tune their gear and items to their play style.
Having the addition of more variety of stats to choose from when crafting based of the type of flux you choose, could add more hit or pen, AC, weight reduction ( more than it currently does ), weapon dmg, healing, haste etc.