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DPS'n advice

I've finally done up a spreadsheet to take all this into account, with a filter set up to focus on role, levels, etc. Let me know what you think!

I hope it's clear to people who are into this level of detail. The intent was not to just show Best Weapon, since ability use and stats are also major factors in weapon choice (and looks of course;)).

 
Last edited:
Hit rating with shortbow on warden (mind you 50 shots so not perfect) i had 30 positional so i believe it adds up to 45 hit extra +25 with eagle eye
so as you see based on graph it seems a bit buffed and its against a white target dummy at 26
Feel free to check my math or post your own experience
Attack
75 hit Frontal position no positional bonus75 hit rear position with 45 on bow for rear positional100 Hit frontal position no positional bonus100 hit rear position with 45 on bow for rear positional
Miss
0​
0​
0​
0​
Glance
2​
0​
0​
0​
Hit
28​
22​
22​
14​
Heavy
16​
18​
20​
16​
Crit
4​
10​
8​
19​
~Percents
Miss
0%​
0%​
0%​
0%​
Glance
4%​
0%​
0%​
0%​
Hit
56%​
44%​
44%​
28%​
Heavy
32%​
36%​
40%​
32%​
Crit
8%​
20%​
16%​
38%​
 
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I have long suspected that the game uses 6 HIT = 1 DMG for balancing purposes. When your data is converted into DMG multipliers, it seems like this holds true.

Observed DMG Multiplier = (MISS*0 + GLANCE*0.5 + HIT*1 + HEAVY*1.25 + CRIT*1.5)/(MISS + GLANCE + HIT + HEAVY + CRIT)
Predicted DMG Multiplier = 1 + hit/600
Hit rating with shortbow on warden (mind you 50 shots so not perfect) i had 30 positional so i believe it adds up to 45 hit extra +25 with eagle eye
so as you see based on graph it seems a bit buffed and its against a white target dummy at 26

Attack
75 hit Frontal position no positional bonus75 hit rear position with 45 on bow for rear positional100 Hit frontal position no positional bonus100 hit rear position with 45 on bow for rear positional
Miss
0​
0​
0​
0​
Glance
2​
0​
0​
0​
Hit
28​
22​
22​
14​
Heavy
16​
18​
20​
16​
Crit
4​
10​
8​
19​
~Percents
Miss
0%​
0%​
0%​
0%​
Glance
4%​
0%​
0%​
0%​
Hit
56%​
44%​
44%​
28%​
Heavy
32%​
36%​
40%​
32%​
Crit
8%​
20%​
16%​
38%​
Observed vs Predicted DMG by Hit Rating​
20 hit​
75 hit​
100 hit​
120 hit​
145 hit​
Observed DMG Multiplier11.11.181.191.25
Predicted DMG Multiplier1.03331.1251.16671.21.2417
 
I've finally done up a spreadsheet to take all this into account, with a filter set up to focus on role, levels, etc. Let me know what you think!

I hope it's clear to people who are into this level of detail. The intent was not to just show Best Weapon, since ability use and stats are also major factors in weapon choice (and looks of course;)).

I've been gone for a century so I'm just now seeing this spreadsheet. This is an incredible amount of detail. Very impressive!
 
I've finally done up a spreadsheet to take all this into account, with a filter set up to focus on role, levels, etc. Let me know what you think!

I hope it's clear to people who are into this level of detail. The intent was not to just show Best Weapon, since ability use and stats are also major factors in weapon choice (and looks of course;)).

As a Jug I am offended at the lack of 2H mauls on this list. :mad:
 
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