Fyredancer
Active Member
Hey all
Embers means discovering things for oneself, with your own time & effort. (Whereas following a mini-map to a quest marker is following a track to someone else's previous discovery. Boring.)
That means striving to find it yourself, using eyes and brain, maybe a lil help from guildies. Not easy mode, must work, think, strive. Likely some stuff-ups on the way, some risk, maybe even a death.
So when you finally do discover that item / quests / location it's a real achievement - it was your own journey, your own solution. Your stuff-ups on the way are a part of the experience. YOU did it. No-one else.
So now you have grown and can go out to discover and achieve more, on-and-on ... my loop of addiction.
Much thought has been put into this game's design. Classes, skills, risk / reward. Professions and tiers fit nicely. Better than New World with 100 times the budget. Impressive.
Embers means discovering things for oneself, with your own time & effort. (Whereas following a mini-map to a quest marker is following a track to someone else's previous discovery. Boring.)
That means striving to find it yourself, using eyes and brain, maybe a lil help from guildies. Not easy mode, must work, think, strive. Likely some stuff-ups on the way, some risk, maybe even a death.
So when you finally do discover that item / quests / location it's a real achievement - it was your own journey, your own solution. Your stuff-ups on the way are a part of the experience. YOU did it. No-one else.
So now you have grown and can go out to discover and achieve more, on-and-on ... my loop of addiction.
Much thought has been put into this game's design. Classes, skills, risk / reward. Professions and tiers fit nicely. Better than New World with 100 times the budget. Impressive.