In most MMOs early game leveling is based on solo play. Following that training would likely result in players bouncing off after grinding 1-chev enemies for hours.
If the tooltip for the chevrons could detail the exact EXP reward, new players would be more clearly incentivized to join parties to take on higher-rank enemies instead.
It may also be a good idea to have new players auto-join LFG immediately after completing the introductory quests, so more experienced players can more easily reach out to help.
If the tooltip for the chevrons could detail the exact EXP reward, new players would be more clearly incentivized to join parties to take on higher-rank enemies instead.
It may also be a good idea to have new players auto-join LFG immediately after completing the introductory quests, so more experienced players can more easily reach out to help.