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Now I'm confused. Not an unusual situation. As of Beta release, all the earrings I've made for adventurer levels 0 - 19 had no stats. I thought it was a crafting bug. Now I see the stuff you've made, this weekend, for higher than level 20 do have stats. Did I just miss something in the most...
Short bows have a more limited max distance than a long bow. The long bow has a minimum distant limit and the short bow does not, meaning that you can use a short box at melee distance. Try pulling with a cross-bow. :cool:
Sounds great. We really appreciate the hard work you guys put in to make the game fun and playable. I love having early access and watching the game grow. :)
It seems random but I'm still experiencing having a material in my pack with a count of 0. The real issue is that if I have a stack of n raw or processed materials I often get back n-1 processed mats or items after processing or crafting and a remainder of 0 initial materials. I can move that 0...
Thanks Adric. I was shocked after playing in a group with my Defender when I noticed that my crafted shield, as well as other pieces, was in danger of being broken. I ran to the repair shop as quickly as I could.
I craft Kunai for my Defender. Pulling as a Defender gives me initial agro and makes it easier to position and control the mob, unless some ranged dps get an itchy trigger finger and fires away early .... grrrrrrr!
I pull a lot as a Striker too. I can stand off farther when equipping a long...
Fair enough. As always, thanks for the quick response Undone. I appreciate the complexity of the task and also for keeping us informed.
If working around limited bank slots is my greatest concern this weekend, I'm blessed! :cool:
This evening I primarily leveled my DEF that has Hunting (initially) and Outfitter as the second profession. I played well past the 10 pm PST stop time. I was able to level my character to 6 + 25%, with Hunting skill at level 7 + 50%, and Outfitter skill to 2 + 25%. There seemed to be a lot of...