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Native Linux Client (Experimental)

Set everything to minimum and still have stuttering. Im playing on a AMD 6750 with Arch linux, Xorg and Gnome Shell. CoreCTL Highest Setting is enabled.
 
I've just installed the latest experimental version on Linux Mint Cinnamon and it runs smooth but I don't see any models at all (player, npcs, mobs, etc.).
Thoughts?
Screenshot from 2024-05-05 14-29-41.png
 
Interestingly, I figured it out by just installing the 4/30 prior to the hotfix released over top of it.
That build has a bug preventing you from teleporting to ember rings from the monolith. I'll get another linux build out today - not sure what the issue was with this one; sorry!
 
I actually found a few things requiring a patch for everyone tomorrow so I'll have a new one up tomorrow.
 
Is anyone able to play this game through Lutris without crashing very fast ? Whatever runner I tried, it almost always ended crashing at some point, most of the time right after entering the world. I'm on Debian Desktop, Gnome, Wayland. I tried a X11 session once but it ended crashing fast too.
The test Linux client is much more reliable but it can also crash sometimes. I have a few 10 Mb mono_crash.mem.blob files, not sure if they can be of any use ? Also, the client has low fps and I noticed it also significantly slowed down a Steam game that was running at the same time.
 
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