- Lots more alchemy work on the back end
- Fixed an issue with negative haste sometimes breaking NPC cooldowns.
- Fixed a bug that was preventing non-subscribers from right clicking to send items to the bank
- Fixed a bug with input fields in the social UI sometimes interrupting input.
- Looking for more (LFM) level range for groups is now two independent input fields (still undergoing design iterations).
- Dyes and patterns are now stackable.