Mynno
Active Member
This is just my personal wish list items. I know the Devs are super busy and each patch they add something to the game that so far has definitely made the game more fun and better in the long run. Some of these may seem a simple idea to implement into the game but I know they require extensive development time and resources to not only get them into the game but to have them work properly in game so Dev's your hard work is greatly appreciated by those of us who have made Embers Adrift their home!
Oh and I am fully aware some of these are probably not doable within the confines of the game hence the wish list and not the "I demand these be put into the game now list!"
1. A guild bank vault that can be shared by all in the guild.
2. An auction house.
3. Make all food and drinks of the same level have the same expiration timer. (hate having to keep track of two different timers for food and drink)
4. Allow a player to remove quest they no longer wish to continue. Especially the bulletin board ones.
5. Allow all classes to use any of the weapons. (I so want to create a monk that uses a staff to fight with)
6. Shorten the timer on the flares. (This one I just don't understand since it is fun to set off fireworks in town but the timer between setting each off is ridiculously long)
7. Have the crafting trainers at level 20 offer a few quest options of what you would like to learn to craft once completing the quest. For example the wood crafter only allowing you to make a weapon usable for a striker class. You should be able to choose from a bow, staff or a ? (not sure of a wood weapon for a defender but possibly a shield)
Oh and I am fully aware some of these are probably not doable within the confines of the game hence the wish list and not the "I demand these be put into the game now list!"
1. A guild bank vault that can be shared by all in the guild.
2. An auction house.
3. Make all food and drinks of the same level have the same expiration timer. (hate having to keep track of two different timers for food and drink)
4. Allow a player to remove quest they no longer wish to continue. Especially the bulletin board ones.
5. Allow all classes to use any of the weapons. (I so want to create a monk that uses a staff to fight with)
6. Shorten the timer on the flares. (This one I just don't understand since it is fun to set off fireworks in town but the timer between setting each off is ridiculously long)
7. Have the crafting trainers at level 20 offer a few quest options of what you would like to learn to craft once completing the quest. For example the wood crafter only allowing you to make a weapon usable for a striker class. You should be able to choose from a bow, staff or a ? (not sure of a wood weapon for a defender but possibly a shield)