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Feedback Marshal specialisation

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Johzu

New Member
Hi!
I'm new in the game and i have a Marshal level 12. I understood that Marshal was a tank with crowd control abilities. However may i make some suggestions?

Halt ability: cast instant + 15m range. Why? Npcs move quite fast and by the time we try to select/target those we want to control these guys are already on us.

Pursuit ability: charge the enemy and pin him down. Why? At the moment it's a debuff for the target and buff for the marshal but i personally feel it could be a more aggressive ability and give it a unique aspect by charging the enemy, pin him down and take on a role of off tank.

I know i'm not 50 yet but i believe there is something there to improve.

keep up the good work and thank you for such a good game
 
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