Overall impression: performance and graphical quality feel unchanged. If I didn't know, I couldn't tell that there was a major change of the engine.
Some graphical glitches I noticed (didn't check if they are also on Live):
notice the changes when viewed from a slightly different angle
The fog at the hallow radically changes it's volume based on the distance from it. In motion this looks like a weird "pumping" effect
Did a bit of testing with skills and noticed that Eye of the Storm and Windup cancel each other out. Is this intended?
Also noticed something with Bleeding Strike. Tooltip says it does a dot of 22 every 4s, but sometimes it ticked for 27. It also doesn't seem to scale with +dmg, is that intended?
Some graphical glitches I noticed (didn't check if they are also on Live):
notice the changes when viewed from a slightly different angle
The fog at the hallow radically changes it's volume based on the distance from it. In motion this looks like a weird "pumping" effect
Did a bit of testing with skills and noticed that Eye of the Storm and Windup cancel each other out. Is this intended?
Also noticed something with Bleeding Strike. Tooltip says it does a dot of 22 every 4s, but sometimes it ticked for 27. It also doesn't seem to scale with +dmg, is that intended?