Hello. Babbling and rant on.
Real quick on this, not to side note/track crafting thread section. At level 50, crafting will be really awesome. For now, getting there is a grind. From my own experience since the new crafting system and in alpha test build, it seems the more you make the better the item. Though the devs know whats actually going on behind the scene, we will still try to figure out. And with each test build, old information seems out of date, but still in the ball park.
A fir short bow, cotton bow string, linen cloth may be a lot better then an oak or maple short bow, because you made 200 of those fir short bows. While you just began making your first oak or maple short bow. Till you make 300 of oak or 400 maple short bow, the fir will seem better for now. And don't forget, most to all of the weapons and armor seem to start at level 20. That is, when you achieve level 20 in adventuring, you get to wear and equip the good stuff.
Though we will not be able to make it to adventuring level 50 on our own during these test builds, when you do make it to level 50, hopefully all the crafted items will be worth the grind and skilling up to wear, equip and use those really nice gear. Starting out, it seems mob drop items are reasonable good till you get to 20, at least that's what I have seen for this current beta test. It would really suck if we have to wait till level 50 to use items with stats, while levels 10-40 has no stats. At the current rate, I will not be able to get to level 25, for that matter 30 for this beta test build to try out the level 30 stuff. At the moment, am only able to make items that are level 30ish.
Even if you do make it to level 50 in crafting, you may have mastered copper ingots recipe and pine and fir wood recipe. But when it comes to oak and maple recipe, your item will not be as great as the fir wood version (imo). So in honesty, what do you want to be good at? You could be very proficient with fir wood recipe but the maple wood recipe will not be as great till you make more. However, someone who grind up on oak and maple recipe could have better results then the fir wood recipe. However it gets a little complicated when you use animal leather strips (rabbit, deer, boar, bear, racoon and wolves). For leather armor they do have different outcome. For hilts also, they will have different outcome. Again, I dont know whats going on behind the scene on crafting.
Does it matter if we use one kind of material? Does it matter when we get to level 50, any item we make will be good or so so? Those numbers you see +1, its 1% rounded down from what I been hearing. So until you get or have an item thats +10, or +20, its hard to tell in battle how effective it is. One extra damage, two extra damage? +1 haste. Of course I have no idea what I am say, just ranting, babbling away.
Once you get to 20, you can wear crafted armor and weapons that are made by level 50 Outfitters, with the maximum stat modifier possible (not including materials type bonus). A level 50 Outfitter can make you a level 29 Tin Cuirass with the maximum stat modifier (minus the material type), that you can wear at adventuring level 20. If you are a level 20 or 22 Defender, Striker or Supporter, you can wear or use item level 29, that is crafted by a level 30, 40 or 50 Outfitter or Weaponsmith.
This is all from my own observation from crafting Weaponsmith and Outfitter to level 33. Not even going to bother to get to 50, since we can't wear or use any of those items. Maybe someone will get to 40 or even 50 in Outfitter or Weaponsmith before the wipe. It takes too long. Maybe if this was live, I can see folks doing little here, little there and eventually get to 50. For beta test builds, am fine where I am now.
Babbling and rant off.