SeveralOtters
New Member
Hello Embers Adrift people!
I am an MMO player that has been looking for a game for quite a while now, and was super pumped to hear about your game and try it out.
I jumped on for the free trail with my brother, and we had a grand time figuring out the general feel of the world. Needing to navigate by landmarks and team up to explore some of the more difficult areas had us very interested. We were scouring what resources we could find online to figure out what the game had to offer past the first 10-20 hours, and spent a while getting our crafting skills off the ground. There is a lot to like in this game.
What I am trying to get a better handle on is how much meaningful choice comes later in the game in terms of character progression.
In terms of abilities, at looks like there are 10ish per class, and you get to have most of of them on your action bar. From the outside, it looks like this choice is the main way your character compares to any other character of your class, and they can be changed in and out at anytime.
Is there much variation in what stats to prioritize on the equipment your character uses? Does that choice make a difference in how you engage with the game world? Is it a matter of getting a "best in slot" item for any given class? Do you accumulate different sets of gear to swap into for a given activity?
I understand that most games can be played any way the player chooses, but I'm trying to find out to what extent we can make our characters our own. My playgroup really likes to tinker with build options in any game we play, and we an not sure what that would look like in the later levels of this game. Is any one character of a class the same as the next? In what ways do you get to choose how your class does its thing?
Thanks for any insight! I'm excited to get a better understanding of what this game has in store.
I am an MMO player that has been looking for a game for quite a while now, and was super pumped to hear about your game and try it out.
I jumped on for the free trail with my brother, and we had a grand time figuring out the general feel of the world. Needing to navigate by landmarks and team up to explore some of the more difficult areas had us very interested. We were scouring what resources we could find online to figure out what the game had to offer past the first 10-20 hours, and spent a while getting our crafting skills off the ground. There is a lot to like in this game.
What I am trying to get a better handle on is how much meaningful choice comes later in the game in terms of character progression.
In terms of abilities, at looks like there are 10ish per class, and you get to have most of of them on your action bar. From the outside, it looks like this choice is the main way your character compares to any other character of your class, and they can be changed in and out at anytime.
Is there much variation in what stats to prioritize on the equipment your character uses? Does that choice make a difference in how you engage with the game world? Is it a matter of getting a "best in slot" item for any given class? Do you accumulate different sets of gear to swap into for a given activity?
I understand that most games can be played any way the player chooses, but I'm trying to find out to what extent we can make our characters our own. My playgroup really likes to tinker with build options in any game we play, and we an not sure what that would look like in the later levels of this game. Is any one character of a class the same as the next? In what ways do you get to choose how your class does its thing?
Thanks for any insight! I'm excited to get a better understanding of what this game has in store.