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Mouse over a weapon it's the stat in blue that essentially affects everything. Ie if has blue +10 hit that is added into the calculations for the relevant abilities while the hit from flanking (white bonus i guess?) does not affect abilities.
Adric,
I'd like to suggest making the stat caps:
whatever the current items give max + abilities
That way there's **no** nerf and it allows you to create these more powerful items?
1. What stats are getting capped?
2. What is the cap going to be?
3. What are the flanking changes?
4. Any chance you could push the lay of the land speed increase?