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I think it's kind of cool that the mobs are the ones with both higher speeds and all of the usual debuffs that most mmo's give to players for manipulating combat... its like we're the mobs.
Be nice if we could lock items we do not want to accidently sell, seeing as that one click item equip will swap out items that are obviously not vendor trash.
And on the uproar about stat caps..
Hey, look the devs admitted they already have stat caps in the game and are now shifting them a bit. Cool, cause I've been bumped up against the existing ones for some time and having those goal posts shift into unnoticeable would be kinda cool.
All the...
Just a side note on this, while I like the addition of the damage range, you should keep the dice and then maybe in ( ) add the damage range
3d4+3 (6-15) damage