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I’ve been getting back into the groove of mmos again after so long. Played a good few of them back then and some of them I really really loved. My personal favorites were WoW (playing classic) right now, currently playing Elder Scrolls online (PS4) (really really liking that), FF14 (love it still) and Rift. Rift was a really unique mmo imo and loved how they implemented raiding in that game where you had to have “x” people or you just couldn’t get in, period. Plus they were mostly story related, too. Didn’t like how they now manage to have all classes being to be any role... What’s you’re guys’ favorite mmos? Post them as replies to this thread.
 
1. World Of Warcraft
Started with the Eu beta in jan 2005, and played it for 6 years as my ONLY game. Afterwhat I played On and Off. Still playing retail and still loving it.
- First game that I really got into
- Emotional bonds and memories
- Love the Lore and the Universe. It has become a second home for me
- Best game for PVE endgame (imho)
- Love the combat & especially healing in group content
- FOR THE HORDE

2. The Elder Scrolls Online
Started in the alpha3 as part of a special group and played it ever since with only 4 months break in 6 years. I became a content creator (Youtube/Twitch etc) because of ESO. I love this game very much and planning to continue to play it for many years...
- Love the Lore and Universe
- Ideal game to chill
- Best quest and stories
- Many relaxing game features: housing, crafting, exploring, antiquity, treasure hunt
- Love the combat and skill system. It feel immersive
- I prefer WOW endgame combat, but still enjoy very much ESO for Dungeons & veteran content

3. Guild Wars 2
I played GW2 at release as my main game for 1 year. I stopped to focus on ESO and only played it a day here and there. 3 years ago, I created a new account and started off from scratch. Its more than a year now that I play GW2 weekly. I still feel like a clueless nub, but atleast I've managed to catch up and play current released content.
- Love the art style
- Very nice game to play in a very casual way, yet face challenges
- Interesting stories
- Most playful game (mini games, mount & glyder system, jumping puzzles)

4. Final Fantasy XIV
I played FFXIV at release and had to make several attempt before to be capable of appreciating the game. Something were turning me off, I could not really enjoy the game and could not understand what my friend experienced and why they were so much into the game. My persistence rewarded me, as I finaly reached that point were I discovered the wholesomness of this game. I am not currently playing it, due to a lack of time, but I will eventually get back to it somedays.
- Soul of the game. Something about it is just wholesome
- Really good stories. Very emotional. Most emotional.
- Best game to develop an emotional bond with your character
- Good PVE
- Many side systems and object to collect

5. (would be 3) Wildstar (RIP)
I miss you Wildstar. I am so sad, I did not played you more. </3
This game.... had so much potential! It was such a origional, unique, fun game! Its a heartbreaking story. Of course, the game sunsetted for good reasons. It had technical issues, but mostly made some big design mistakes, and probably targetted the wrong audience (targetting their game for the hardcore players, while being the most attractive game for casual was in my opinion the big mistake. But some would argue that they should have targetted the hardcore audience even more...)
- Universe (with a good Firefly vibe)
- Humour
- Amazing and unique combat system
- Extremly playful, over the top, funny
- Interesting new PVE mode: Solo space mission, Adventures and Dungeons
- BEST HOUSING SYSTEM EVER - EVER - like really EVER




The other MMORPGS I played, or attempted to play:

- Anarchy Online: my first experience. Got me to purchase my very first computer
- AcheronCall II: only played it 2 or 3 months
- Aion: loved the wings & glyding system. Only played it 1 or 2 months
- Rift: Loved it, but my friend deserted: only played 3 months at release
- SWTOR: Another game with great potential that did not survived the Hype. Played it for 3 months at release. My friends all deserted after 2 months. Came back to it sometimes but never releveled a char to max level. Something utterly depressed me in this game...
- Age of Conan: Only played it long after launch and never went really far. However loved to run barechest with my character, bashing bandit on the beach with my club
- LOTRO: tried it twice in 2011 and 2019. Never managed to get into it. Combat and age of the game is a big turn off for me
- Tera Online: I prepared myself & my community to main this game several years before launch. Only played it 3 months before to quit. Loved the combat and the universe. Played it on Korean servers before the Western release. The localisation included many changes in the game difficulty and game mechanics and that had been a big turn off for me.
- The Secret World: that game was pretty unique and very interesting. A bold move from the developper team. Didn't played it much though, as GW2 released soon after.
- ArcheAge: played it a couple of months at release. Enjoyed some aspect of it. Disliked the combat and the toxic community
- Black Desert: Loved the Universe, world, grafism, immersion, universe, vibe of the game. Disliked the combat and found myself purposeless. Asian Sandbox are not my thing apparently...
- New World: I did not expected anything from that game and played the preview event, just for the sake of trying a new game. It had been an AMAZING surprise. The world, atmosphere, settings are absolutely amazing! I love the fact that its not a high fantasy MMO and the Lore focuses on history and our culture.
- Crowfall: I followed this MMORPG closely because I absolutely loved the concept. Played it during the alpha/beta & a bit at release. The unique races-class make it very special. Gotta love to play a Centaure!!!
- Ashes Of Creation: As soon as I read about the concept I got enthralled by this project. I'm following t closely and playing the Alpha1. I still do believe that this game is going to innovate the gnere.... but there is much much more more that need to be done.


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I totally forgot to add WILD STAR!!! OMG I’m still pissed that game is gone! Yes, the housing was awesome in that game. Was more like a whole piece of property rather than just a house.
 
All time, EverQuest and Vanguard: Saga of Heroes tops the list. Followed by The Lord of the Rings Online. I really enjoyed RIFT for a while, mainly thanks to its invasion system. I've played many over the years but those top my favorite. I'm hoping this one and Pantheon will be my future favorites.
 
EQ1 was my favorite, despite it's many shortfalls. Not all shortfalls are bad. Loved the twists and opportunities from absurd game play. The erosion of time investment undermined continued participation. Why continue spending endless hours achieving levels, alternate advancement experience and gear that are devalued or outright awarded with the purchase of the next expansion?
DDO was nice at launch. HASBRO ruined it in short order with too many departures from D&D.
GOTA by GTARCADE was okay, but mostly pay-to-win. The HAN Chinese players were more likely to be working for GTARCADE than actual players, LOL.

LOTRO, EQ2, WoW, Guild Wars1, Guild Wars2, Black Desert and several others - just, NOT worth it.

A mmorpg 'World of Greyhawk' were to exist - I may never come out.
 
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1: World of Warcraft. Specifically the early days. I was never a fan of certain systems added, and it ended up killing aspects of the game I had found amazingly fun.
2: Ragnarok Online. The technical freedom of stat and skill allocation I specifically liked.
3: Star Wars The Old Republic. The story only.
4: Large 7 days to die servers. The idea of living and surviving in a world is fun to me.
5: Currently I love Final Fantasy XIV. Though the console crossplay makes it worse for pc users in terms of movement, animation etc
 
Shadowbane was my first and my favorite, I loved the tension of having to watch your back as you traveled around. WoW was great before before all the expansions, and played Classic when it came out, Vanguard was fun, while it lasted, Rift was great for the zone invasions and crafting/artifacts aspects, ESO was fun until they couldnt/wouldnt fix the cheating in Cyrodill early after release. Guild Wars 2 was fun and drew me in more than GW1 and like many of you, I have played many other MMO's that for one reason or another never kept my attention.
Currently waiting to see if New World really releases on 8/31 or if they push it back again, also in the beta testing que for AoC.
 
Ultima Online in the T2A era. (Too different now to still be a favorite)

World of Warcraft in the BC era. (Too different now to still be a favorite)

Elderscrolls Online

Champions Online
 
Shadowbane was my first and my favorite, I loved the tension of having to watch your back as you traveled around. WoW was great before before all the expansions, and played Classic when it came out, Vanguard was fun, while it lasted, Rift was great for the zone invasions and crafting/artifacts aspects, ESO was fun until they couldnt/wouldnt fix the cheating in Cyrodill early after release. Guild Wars 2 was fun and drew me in more than GW1 and like many of you, I have played many other MMO's that for one reason or another never kept my attention.
Currently waiting to see if New World really releases on 8/31 or if they push it back again, also in the beta testing que for AoC.
I forgot to mention War Hammer online, I loved the faction PvP, running back and forth to try and capture or defend strategic positions. Also, it looks like New World release has been pushed back to September 28th.....
 
Edited my post and added New World, Ashes of Creation and Crowfall
 
Another vote for EQ, nothing has come close to that game and the first two expansions for immersion and world building. WoW was good for a while but zero desire to play that again.
 
Hallo zusammen wow war meine Sucht nach 17 Jahren und einer langen pause durch Gw2 ,rift ,Starwars,Battelfield nun spürt mann seine Finger^^Das Alter und das Leben haben sich verändert^^
Ich hoffe Mystisch Level und Itemgeilheit wirds hier nicht geben^^
Gruss Uwe
 
EQ2 until 2010 was the great mmo. I also played WoW a lot, GW 1&2 , TESO, Archage, Rift, Age of Conan, Wildstar and many others, but EQ2 was really the best until it's producer john Smedley totally destroyed game spirit and the game was changed for casuals and died.
 
WoW was the first I spent significant time on, but I eventually gave up on it, when it became to demanding of my schedule - basically "in order to progress beyond this point you need to participate in those raids at those times". Not my thing.

Eve Online is something I have a special relationship with, but that's because I was one of the people who funded its original development. I later sold my shares when they lost interest in the World of Darkness IP and cancelled their vampire-themed MMO, but I made a pretty nice pile of money from it.

Neverwinter Online is what I have mostly been playing the past years, but last year I basically realized that the game was going in a direction I did not like, and they had effectively cancelled everything that attracted me to the game initially.

So, right now I'm basically a gamer without a home.
 
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All time, EverQuest and Vanguard: Saga of Heroes tops the list. Followed by The Lord of the Rings Online. I really enjoyed RIFT for a while, mainly thanks to its invasion system. I've played many over the years but those top my favorite. I'm hoping this one and Pantheon will be my future favorites.
EQ1 and Vanguard are my favourites also. I have been looking for a more difficult MMO for ages, and just found out about this game today. Understanding that the game is still in Alpha, do you think I will like it if EQ and VG are may favourites? I was an alpha tester and Beta tester for both WOW and VG way back when.
 
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