1. World Of Warcraft
Started with the Eu beta in jan 2005, and played it for 6 years as my ONLY game. Afterwhat I played On and Off. Still playing retail and still loving it.
- First game that I really got into
- Emotional bonds and memories
- Love the Lore and the Universe. It has become a second home for me
- Best game for PVE endgame (imho)
- Love the combat & especially healing in group content
- FOR THE HORDE
2. The Elder Scrolls Online
Started in the alpha3 as part of a special group and played it ever since with only 4 months break in 6 years. I became a content creator (Youtube/Twitch etc) because of ESO. I love this game very much and planning to continue to play it for many years...
- Love the Lore and Universe
- Ideal game to chill
- Best quest and stories
- Many relaxing game features: housing, crafting, exploring, antiquity, treasure hunt
- Love the combat and skill system. It feel immersive
- I prefer WOW endgame combat, but still enjoy very much ESO for Dungeons & veteran content
3. Guild Wars 2
I played GW2 at release as my main game for 1 year. I stopped to focus on ESO and only played it a day here and there. 3 years ago, I created a new account and started off from scratch. Its more than a year now that I play GW2 weekly. I still feel like a clueless nub, but atleast I've managed to catch up and play current released content.
- Love the art style
- Very nice game to play in a very casual way, yet face challenges
- Interesting stories
- Most playful game (mini games, mount & glyder system, jumping puzzles)
4. Final Fantasy XIV
I played FFXIV at release and had to make several attempt before to be capable of appreciating the game. Something were turning me off, I could not really enjoy the game and could not understand what my friend experienced and why they were so much into the game. My persistence rewarded me, as I finaly reached that point were I discovered the wholesomness of this game. I am not currently playing it, due to a lack of time, but I will eventually get back to it somedays.
- Soul of the game. Something about it is just wholesome
- Really good stories. Very emotional. Most emotional.
- Best game to develop an emotional bond with your character
- Good PVE
- Many side systems and object to collect
5. (would be 3) Wildstar (RIP)
I miss you Wildstar. I am so sad, I did not played you more. </3
This game.... had so much potential! It was such a origional, unique, fun game! Its a heartbreaking story. Of course, the game sunsetted for good reasons. It had technical issues, but mostly made some big design mistakes, and probably targetted the wrong audience (targetting their game for the hardcore players, while being the most attractive game for casual was in my opinion the big mistake. But some would argue that they should have targetted the hardcore audience even more...)
- Universe (with a good Firefly vibe)
- Humour
- Amazing and unique combat system
- Extremly playful, over the top, funny
- Interesting new PVE mode: Solo space mission, Adventures and Dungeons
- BEST HOUSING SYSTEM EVER - EVER - like really EVER
The other MMORPGS I played, or attempted to play:
- Anarchy Online: my first experience. Got me to purchase my very first computer
- AcheronCall II: only played it 2 or 3 months
- Aion: loved the wings & glyding system. Only played it 1 or 2 months
- Rift: Loved it, but my friend deserted: only played 3 months at release
- SWTOR: Another game with great potential that did not survived the Hype. Played it for 3 months at release. My friends all deserted after 2 months. Came back to it sometimes but never releveled a char to max level. Something utterly depressed me in this game...
- Age of Conan: Only played it long after launch and never went really far. However loved to run barechest with my character, bashing bandit on the beach with my club
- LOTRO: tried it twice in 2011 and 2019. Never managed to get into it. Combat and age of the game is a big turn off for me
- Tera Online: I prepared myself & my community to main this game several years before launch. Only played it 3 months before to quit. Loved the combat and the universe. Played it on Korean servers before the Western release. The localisation included many changes in the game difficulty and game mechanics and that had been a big turn off for me.
- The Secret World: that game was pretty unique and very interesting. A bold move from the developper team. Didn't played it much though, as GW2 released soon after.
- ArcheAge: played it a couple of months at release. Enjoyed some aspect of it. Disliked the combat and the toxic community
- Black Desert: Loved the Universe, world, grafism, immersion, universe, vibe of the game. Disliked the combat and found myself purposeless. Asian Sandbox are not my thing apparently...
- New World: I did not expected anything from that game and played the preview event, just for the sake of trying a new game. It had been an AMAZING surprise. The world, atmosphere, settings are absolutely amazing! I love the fact that its not a high fantasy MMO and the Lore focuses on history and our culture.
- Crowfall: I followed this MMORPG closely because I absolutely loved the concept. Played it during the alpha/beta & a bit at release. The unique races-class make it very special. Gotta love to play a Centaure!!!
- Ashes Of Creation: As soon as I read about the concept I got enthralled by this project. I'm following t closely and playing the Alpha1. I still do believe that this game is going to innovate the gnere.... but there is much much more more that need to be done.
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