Let's take a break from our BEING UNIQUE IN MMORPGs discussion for this week. We will resume this very interesting discussion later. For now, I'd like to speak about a practical feature that has all its importance!
TOPIC: Interface, how do you like it?
While a clumsy, confusing interface is not game breaking if the other aspects of the game are great, it can add greatly to the experience if it's well made.
In my opinion a good interface is informative, clear, practical and intuitive.
A well-done interface may be overlooked by the players. And that's the genius of it. It serves its purpose perfectly: as the console of commands and players may be able to forget it even exists.
And you? Tell me everything!
TOPIC: Interface, how do you like it?
While a clumsy, confusing interface is not game breaking if the other aspects of the game are great, it can add greatly to the experience if it's well made.
In my opinion a good interface is informative, clear, practical and intuitive.
- Informative: the primary purpose of a good interface is to be informative. Every needed bit of information is there to help the players to enjoy the game and play it well. Various options that can be easily toggled ON and OFF are also a big advantage, as players can customise the flow of information depending on their needs. Someone focusing on quests and exploration will not require the same information than someone focusing on competitive end game.
- Clear: to me clarity is primordial. If the interface is badly set up, if the font is messy, if there is too much text at once, I won't be capable of having the information that I need. Instead, it becomes an annoying flow of signs and colors splashing my screen and ruining my experience. Everyone's sensitivity will obviously play into this, and everyone 's opinion will differ. However, I think everyone will agree that clarity is a very important aspect of the interface if we want it to serve its prime purpose: information.
- Practical: aesthetics are always nice, but practicality should always come first. Menus and settings need to be easily accessible and organised in the most convenient way. Unnecessary complications should be avoided at all cost. The system needs to be simple and convenient to serve its prime purpose best.
- Intuitive: Nothing is more annoying than needing to have studied engineering or quantum physics to understand how the different menus of an interface works. There are certain patterns, a certain logic that have become almost universal in the video games industry. A good interface is easy to pick up and players will guess easily were every option and what every setting is used for.
A well-done interface may be overlooked by the players. And that's the genius of it. It serves its purpose perfectly: as the console of commands and players may be able to forget it even exists.
And you? Tell me everything!
- What is your experience with your favourite video games interface
- What are your MUST HAVE features
- Show me a screenshot of your dream MMORPG UI