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Feedback too much GPU load

is this feedback?

voxaN

Active Member
Hello,

First: i tested this in the login screen. Will test more ingame.
i think actually the GPU is too much under load.
My system:

Board: MSI X570 Gaming Pro Carbon
CPU: AMD Ryzen 7 3700X
GPU: Nvidia Geforce RTX 2080 Super
RAM: 32 GB

Even with the lowest of the lowest settings (see below) my GPU is pulling ~190 W = 70% TDP. Also when minimized.

1646389608660.png

If I change only the resolution to 2560x1440@143Hz i am at ~ 240 W ~~ 96% TDP

Every other option doesnt change the power my gpu wants to eat.
 
Undone had mentioned that the game is intended to play at 30 FPS. You can use (Riva Tuner) to lock your frames to what ever you like but when I lock it to 30-50ish ranges I get much better temps and power draw.
 
Undone had mentioned that the game is intended to play at 30 FPS. You can use (Riva Tuner) to lock your frames to what ever you like but when I lock it to 30-50ish ranges I get much better temps and power draw.
I will try it.

Going to 190W on max Settings. Works fine so far.
 
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Yeah a framerate limit setting would be great. I always cap my MMOs at 45-60 or 30 if have a underperforming pc.
 
Reducing your vegetation density will also help dramatically. But in the above pic you have VSync disabled so the game will render as many frames as it can per second - enabling vsync will limit the framerate to the refresh rate of your monitor which will dramatically reduce GPU usage (unless you have a high refresh rate monitor). I will look into adding a framerate limiter.

Frame rate limiter options will be in for next week. Options will be: None, VSync, 30fps, & 60fps.
 
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enabling vsync will limit the framerate to the refresh rate of your monitor which will dramatically reduce GPU usage
It would be useful to have a tooltip to explain that. Not being an IT professional, I have no idea what any of the buttons and sliders actually do, or which ones I should fiddle with to solve a particular problem.
 
Reducing your vegetation density will also help dramatically. But in the above pic you have VSync disabled so the game will render as many frames as it can per second - enabling vsync will limit the framerate to the refresh rate of your monitor which will dramatically reduce GPU usage (unless you have a high refresh rate monitor). I will look into adding a framerate limiter.

Frame rate limiter options will be in for next week. Options will be: None, VSync, 30fps, & 60fps.
I didn’t know that’s what vsync is. Excited to try with it on to see if I can squeeze a little more performance out of my Mac.
 
I didn’t know that’s what vsync is. Excited to try with it on to see if I can squeeze a little more performance out of my Mac.
V-Sync basically limits your frame rate to the refresh rate of your monitor. Your monitor's refresh rate is simply how many times per second (a unit of Hertz, or Hz) it redraws everything. Most monitors have a refresh rate of 60hz, but newer monitors go much higher - your macbook likely included. For those monitors however, that's why I am including the 30 & 60 FPS limiters as options.
 
V-Sync basically limits your frame rate to the refresh rate of your monitor. Your monitor's refresh rate is simply how many times per second (a unit of Hertz, or Hz) it redraws everything. Most monitors have a refresh rate of 60hz, but newer monitors go much higher - your macbook likely included. For those monitors however, that's why I am including the 30 & 60 FPS limiters as options.
Thank you for this!
 
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