I've played on available times, for a couple of months now and these are my thoughts, in general:
Like:
1. Areas of the world are nice looking, great topography and interesting to explore.
2. Enjoy that it's hard and leveling is a challenge. Enjoy that you have to put a lot of effort in, if you want to solo it.
3. Enjoy that you have to work for particular items and that it's all not just Handed to you, like some games now do.
Dislikes:
1. I greatly dislike the fact that GRAY mobs, will still aggro. A huge part of MMO enjoyment, at least for me, has been to go back to zones (after I have leveled out of them) and to "Peacefully" enjoy exploring the zone, learning every bit of it, helping friends with low level characters and doing so Without being attacked. Mass aggro, from tons of Gray, no XP, mobs is NOT what I call fun or even interesting. It's annoying and boring.
2. Can't stand the "Chevron System". I get it, you wanted to do something different, but it's not fun. If mobs shouldn't show levels, then player toons shouldn't either, it could be argued. Blah. I would ask that you reconsider this, take away chevrons and show mob levels and hp's.
3. It's been discussed in these forums, a lot, but the lack of Fast Travel is awful. This is a "Must change" or the game will simply be unplayable. Very few people will have the Time in their day, to spend an hour just running to meet a group. Has to go away.
4. I can't stand the lack of accurate maps, and a valid compass. Maybe you will be able to find enough people who want to spend time "looking at the shadows trees cast and judging the position of Nupiter" in order to come up with a SWAG (scientific wild ass guess) about where you are, but it's not for me.
Overall, as it is currently, I'd say it's been Interesting to try but can't see myself playing it long-term. My dislikes are of a much higher magnitude than my likes. However, I'm an Optimist, and I'll keep checking in, until actual launch (just to see if any of this, changes for the better). My 2 cents.
Like:
1. Areas of the world are nice looking, great topography and interesting to explore.
2. Enjoy that it's hard and leveling is a challenge. Enjoy that you have to put a lot of effort in, if you want to solo it.
3. Enjoy that you have to work for particular items and that it's all not just Handed to you, like some games now do.
Dislikes:
1. I greatly dislike the fact that GRAY mobs, will still aggro. A huge part of MMO enjoyment, at least for me, has been to go back to zones (after I have leveled out of them) and to "Peacefully" enjoy exploring the zone, learning every bit of it, helping friends with low level characters and doing so Without being attacked. Mass aggro, from tons of Gray, no XP, mobs is NOT what I call fun or even interesting. It's annoying and boring.
2. Can't stand the "Chevron System". I get it, you wanted to do something different, but it's not fun. If mobs shouldn't show levels, then player toons shouldn't either, it could be argued. Blah. I would ask that you reconsider this, take away chevrons and show mob levels and hp's.
3. It's been discussed in these forums, a lot, but the lack of Fast Travel is awful. This is a "Must change" or the game will simply be unplayable. Very few people will have the Time in their day, to spend an hour just running to meet a group. Has to go away.
4. I can't stand the lack of accurate maps, and a valid compass. Maybe you will be able to find enough people who want to spend time "looking at the shadows trees cast and judging the position of Nupiter" in order to come up with a SWAG (scientific wild ass guess) about where you are, but it's not for me.
Overall, as it is currently, I'd say it's been Interesting to try but can't see myself playing it long-term. My dislikes are of a much higher magnitude than my likes. However, I'm an Optimist, and I'll keep checking in, until actual launch (just to see if any of this, changes for the better). My 2 cents.