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I've noticed that the sunset/sunrise glare reflect thru everything. It's a bit immersion breaking imo, cause the glare seems to comes from the mountain or the forest depending of the environnement.
The lighting of the scene should come from the back of the environnement, not from whithin.
It looks as if your shadow distance is very low and/or off? If nothing in the scene casts shadows then this is the result - it's how the lighting system works in our engine unfortunately.
It looks as if your shadow distance is very low and/or off? If nothing in the scene casts shadows then this is the result - it's how the lighting system works in our engine unfortunately.