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Embers Adrift

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State of the Game: Summer Celebration!!

Drindin

Executive Producer
Stormhaven Studios

State of the Game: Summer Celebration!!

Come join us for our first Summer Celebration with another coming hot on it's heels in August where we will introduce event more benefits to joining our GM Events. Oh, and did I mention the game will be 50% off for the weekend? Pick it up at a great price that allows you to play the game forever with an optional subscription HERE. Or you can try our free trial (see instructions at the bottom of this newsletter).

We have the June recap coming a little late so that we can include information for our Summer Celebration Event along with it. Check out the "New Stuff" section below for the June updates.

Our events start today at Noon CDT. Check out the pic below and watch THIS VIDEO for a little more info and THIS POST for the events schedule.

If this is the first time you’re hearing about Embers Adrift it is a challenge-driven MMORPG where players can experience 1000+ hours of entertainment on a single character. With quests that have multiple outcomes, hundreds of rare mobs and thousands of rare/quest items, and a steady stream of new content coming out on a steady schedule. It’s never been easier to find long-term entertainment at a great price. AND, you can try it for free. Check out the instructions at the end of the newsletter for details.

If you are interested in supporting indie dev studios you can support us by buying the game HERE for yourself or for a friend, and maintaining our optional subscription as time goes on. You can also purchase a month of subscription perks for your friends who may not have an active subscription. We also have a MERCH SHOP and a SOUNDTRACK if you'd like to support us in other ways.

As a small company trying to go against the grain by not focusing on maximum monetization of our player-base we want to say a huge thank you to our subscribers, your support is very much appreciated!

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New Stuff:

We've got more new quests, we've got teleportation directly to the city which includes a very successful community initiative aspect, and we've got more VFX/SFX for all our abilities. Plus more listed below.

Before I get into the other more flashy updates I wanted to make note that we've upgraded to Unity 2022 which has been getting booted down the road for a while now, but is required for things like enhanced weather tech. We are excited about what this upgrade means for the future of the game.

Quests: We put four new quests in for the new Dryfoot Fortress dungeon. These include new tech which will allow these and future quests to be more robust.

  • A Veins Odyssey - This quest will take you on a journey that follows a lost philosopher through the veins. It is more of a campaign and will last throughout your whole leveling experience as you gain access to new Ember Veins as you level. And, yes, it exists entirely in solo loops so you can do this one solo. I particularly love the final reward for this quest.

  • Infiltrate the Fortress - The Vehueramen seem to have constructed some strange structures. We don't want those falling into the hands of the Marauders now, do we?

  • The Enemy of my Enemy - With the Marauders having discovered the entrance to the Fortress before us, we must do what we can to disrupt their activities there. Luckily, the Stonecoats believe the Fortress is theirs. Lets pit them against each other, shall we?

  • Of Monsters and Mayhem - There are so many different forces inside the Fortress, we need time to get a grip on which ones are a threat to us. Go in there and stir up the pot a bit. Time to create a maelstrom of chaos!
MORE BAG SPACE: This has continued to be a major request from the community and we are delivering with this patch. Despite what folks may think this is actually not an easy task, but we do it because we love you, drifters! Enjoy +5 adventuring bag slots, +4 gathering bag slots, and a potential +8 bank/stash slots for subscribers!

VFX/SFX: We've done an overhaul on the VFX and SFX for all abilities and combat reactions like parry, block, and riposte. Feedback has been great with players reporting that things feel much better with the new visual and audio queues.

Heath Regen: We've done an overhaul on health regen. This now works IN COMBAT too. Feedback has been great so you may want to rethink the +regen stat for your gear build. Reports are that +regen has significantly reduced downtime for large health pools.

City Teleporter: For that last few newsletters you've been hearing that the Academy has been studying the Ember Monoliths (things that teleport you around the world, but any info on their construction has been lost to time). Well, they weren't able to replicate the Monoliths, but they were able to create a Pylon in the City that kind of piggie backs on the ancient Monoliths. The problem is it isn't as efficient. Being not connected by a root system that has grown to follow the ley lines of Ember energy in the world, the Academy has placed ley finders in the world at the Monolith locations. Another problem... the ley finders are following a network of ley lines instead of staying next to the Monoliths. Time to get out there, drifters, and track them down so you can activate the ley pylon in the City. This offers a significant benefit to the whole community for several days. Response to this community initiative has been great with folks gathering and coordinating to get it activated each time it needs to be recalibrated. Take a look at the screencap above to see one such successful venture.

Finally, gathering has had a rework to smooth out the journey from 1 to 50. We've adjusted the progression to add a mid tier to each 10 level segment and dense nodes that require this mid tier to harvest. They yield a much large amount of material. We've also changed it so that experience gained from gathering is determined by the difference between your level and the required level of the node. This makes the gathering journey less painful. You can find more details in the patch notes linked just below.

Stay tuned to see what comes next!

You can find the patch notes HERE. Go check out THE TRAILER for this patch, too, and give it a like and subscribe.

As we iterate from patch to patch, adjusting current content and adding new content, we are asking our community to keep the feedback coming and to please be patient with us as we make adjustments. Thank you all!
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We are working very hard to keep crafting Embers Adrift into the best classically inspired MMORPG in the genre. Support our indie dev team as we grow the world together with our community of players from over 70 countries globally!

Stay tuned into our YouTube channel, our TWITTER, and our DISCORD server for info about our new content and latest news. You can also take a look at our patch notes on the Embers Adrift forums.

SEE BELOW FOR FREE TRIAL INSTRUCTIONS
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Free Trial:

Come and join our Free to Play Trial in Embers Adrift! Play as long as you want in our Trial Areas and see how our MMORPG brings classic MMORPG style into the modern MMO market. Don’t forget to get a group and head into the Central Veins dungeon for a memorable experience!

In our unique fantasy world you can experience a brand new adventure in a totally new world of discovery and still have the familiar feelings of older MMORPGs you may have played before. Our magic system, called Alchemy, is not just accessible to one or two classes, but all players get access to the magic system as they level up. choose from 3 classic archetypes (tank, DPS, and support), and then 9 specializations branching from those at level 6!

Our friendly and helpful community is waiting for you! Come and see how different our community is compared to other communities you may have experienced.

Instructions on joining the game:
First go to the forums and make an account: https://forums.embersadrift.com/index.php
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Once you register an account and confirm your email, head to the account page: https://www.embersadrift.com/Account
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Then, once logged in and on your account page, please scroll down and select a client to download, shown below:
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We also have an experimental LINUX client that can be found here: https://forums.embersadrift.com/index.php?threads/native-linux-client-experimental.3983/

ENJOY!
 
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