I haven't come across any bind on equip or bind on pickup items, and up to this point, there really is no need for testing purposes. However, once live, that has a large detrimental affect on the games economy. I can get, for example, a Thieves blade and use it till i outgrow it and give to an alt and then he can give it away. It never leaves circulation and drives down any value it had since any other thieves blade dropped will be added to circulation. I'm sure you are well aware of this and I am not telling you anything new, but is there a plan to introduce bind on equip/pickup to the game? Having to repair items before they break will probably not remove much.