Blyte Plays
Well-Known Member
Still have yet to see a Champion spawn, this cycle, in Dryfoot Stronghold.
We hoped to have some luck this time, and turned over his spawn 3 times, but with the spawn time changes it was a painful wait. Maybe the spawn time is good for an on level group, so I wouldn't change that, but the champion just seems busted. An arena champion in a constantly running arena, should be a given.
We've gotten one pair of the coveted nomad boots this cycle. With 8+ people I run this place with, I feel that is just too low a drop rate. All common monsters with rare drops, EVERYWHERE, feel this way. It just seems 0-1 people get a common monster rare drop in a static group, by the time you out level the content. Entirely too rare, especially when you encourage us to bounce around and not camp. It would be more like 0-0 people get the rare drop. I feel like I'm honestly beating a dead horse, but I get no replies on this subject. I hate wasting my time trying to sample what a mob type drops, and often times they drop so damn rarely, that I cant remember what the mob type actually drops (ruffians, marauders, etc...) atleast the wolves in meadows had an uncommon drop, but all these mobs that only have a ULTRA rare drop, just feel like you are playing rigged scratch offs. Especially frustrating when you are there just trying to get/see what they drop.
Nomads and the Exile Guards/Fishers have been exceedingly futile feeling. Only having seen one of the 3, drop one thing. I've heard that nomads also have a bow, so imagine you are trying for boots, and then whoopty doo, a vastly outleveled bow, finally drops for you....
Your gear buckets, seem to have holes shaped like the gear people are there for, and its aggravating.
We hoped to have some luck this time, and turned over his spawn 3 times, but with the spawn time changes it was a painful wait. Maybe the spawn time is good for an on level group, so I wouldn't change that, but the champion just seems busted. An arena champion in a constantly running arena, should be a given.
We've gotten one pair of the coveted nomad boots this cycle. With 8+ people I run this place with, I feel that is just too low a drop rate. All common monsters with rare drops, EVERYWHERE, feel this way. It just seems 0-1 people get a common monster rare drop in a static group, by the time you out level the content. Entirely too rare, especially when you encourage us to bounce around and not camp. It would be more like 0-0 people get the rare drop. I feel like I'm honestly beating a dead horse, but I get no replies on this subject. I hate wasting my time trying to sample what a mob type drops, and often times they drop so damn rarely, that I cant remember what the mob type actually drops (ruffians, marauders, etc...) atleast the wolves in meadows had an uncommon drop, but all these mobs that only have a ULTRA rare drop, just feel like you are playing rigged scratch offs. Especially frustrating when you are there just trying to get/see what they drop.
Nomads and the Exile Guards/Fishers have been exceedingly futile feeling. Only having seen one of the 3, drop one thing. I've heard that nomads also have a bow, so imagine you are trying for boots, and then whoopty doo, a vastly outleveled bow, finally drops for you....
Your gear buckets, seem to have holes shaped like the gear people are there for, and its aggravating.