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Embers Adrift

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October 20th; what's new?

Which zones is this becoming a problem in? All dungeons have an ember ring right at the entrance. Most zones have an ember ring close by after entering. This new rule does not "solve" any problems it just makes them much less likely to occur. People were instance hopping to farm rares, to train others, and even to escape death. Those are things that we simply cannot have; I view them as being far worse for the game than the relatively minor inconvenience of having to find an ember ring to regroup after zoning. I totally recognize that it's not ideal, but these are examples of why we cannot have nice things - people take advantage of them and ruin it for everyone else. We will make improvements where we can as things move along, but right now there's a lot of other things we need to get to first.
Maybe a grace period after zoning where you can change instances? 10-30s or something?

Appreciate the work. Game has been a blast!
 
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