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Hot Fix November 2nd

Undone

Codemaster
Stormhaven Studios
More fixes!
  • Fixed an issue where you could not use consumables while Alchemy I/II was prepped.
  • Fixed an issue where Alchemy keybinds worked while chat was active.
  • Fixed an issue where Execution Times were not reflecting the +1/2s from Alchemy I/II
  • Fixed more seams and holes in the wall in Crawling Burrows

Next Tuesday there will be a server hot fix to address a number of other identified issues. This includes:
  • Scavanger ant going ashen
  • No Time To Die Alchemy II not including a damage shield
  • Debuff on Viperid Alchemy I missing
  • more tweaks/adjustments to come as we identify them
 
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