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QA June 17th

Undone

Codemaster
Stormhaven Studios
  • Added an option to disable world space context menus when weapons are drawn.
  • Adjusted the height of some VFX
  • Updated combat tutorial to include light blue color
  • Increased background loading priority to improve unload/load times for some.
  • Improved client / server packet logging.
  • Fixed an issue where if you tried to execute an ability while unconscious it would respond with "Invalid Role!"
  • Optimized some audio import settings
  • Spread out the work of loading into the game over several frames. This (in theory) should help with those who have been hit with the 95% not responding issue.
 
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Don't have the time to download the patch today sorry.
- Not a fan of the message "Invalid Role!" though, can it say something like "ZzZ - skill n/a"

Can do a big block of functional and regression testing this Friday if that helps.
 
Don't have the time to download the patch today sorry.
- Not a fan of the message "Invalid Role!" though, can it say something like "ZzZ - skill n/a"

Can do a big block of functional and regression testing this Friday if that helps.
Invalid role was the wrong message. It has been updated to the correct one "Not awake!"
 
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