We are nearing the end of our iteration cycle for this month so please get any remaining crafting overhaul feedback in as soon as possible.
- Reverted loot tables to their previous state (flux removed from named mobs, will likely be moved to Ashen)
- Reverted more of the previous placeholder work (Central Veins, Aquifer, Forgotten Depths, Meadowlands, Redshore+Ridge, Grizzled Peaks, Highland Hills, Grimstone Canyon, Dryfoot, Dryfoot Fortress)
- Added missing input handling for Macro bar. Keybinds should now work!
- Made some adjustments to the macro bar so that pressing the button should no longer stop you from moving.
- Added "/resetskybox" command which will toggle the skybox on/off to reset it if you get into a weird state (mainly macOS).
- Lighten nameplate gradient for better readability.
- Increased movement speed interpolation rate. This should yield a slightly snappier feeling character without sacrificing too much from the animation transitions.
Last edited: