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General Feedback on Support / Warlord

Hackva

New Member
Hello Embers Adrift,

I got to level 10 warlord, 10 hunter, and 13 provisioner. The overall experience was very good, the core party play and dungeon delving was fun and challenging. The warlord played quite well as a secondary healer, focusing on the health and stamina regen for the party, hymn and chant both had very lovely ranges. Adjusting to moving for proper line of sight to cast heals and defensive buffs on the tank was an interesting mechanic. Mob aggro for healing requires a party to slow down and let the tank do their job, the execution of those mechanics are good. The positional combat flowed well during the dungeon delves, I used a 2h staff which was best from front and also had a Xbow for side and rear positional bonuses.

I realize you may have some of these intentional but here are a few quick cons that could be tweaked.

-mini-map / map not showing the characters position
-mini-map / map not showing party position (the arrow when close is ok but still difficult for some)
-compass (some guildmates had trouble with the moon)

Keep up the Impressive work! Looking forward to seeing the game develop further.

Cheers,

Tim
 
I love the warlord game play. I would like to see them reduce the times for the per heals and stamina just a little to make them feel like they can contribute to a group.
 
I got to level 10 warlord, 10 hunter, and 13 provisioner. The overall experience was very good, the core party play and dungeon delving was fun and challenging. The warlord played quite well as a secondary healer, focusing on the health and stamina regen for the party, hymn and chant both had very lovely ranges. Adjusting to moving for proper line of sight to cast heals and defensive buffs on the tank was an interesting mechanic. Mob aggro for healing requires a party to slow down and let the tank do their job, the execution of those mechanics are good. The positional combat flowed well during the dungeon delves, I used a 2h staff which was best from front and also had a Xbow for side and rear positional bonuses.

Great to hear thanks for the feedback!

-mini-map / map not showing the characters position
-mini-map / map not showing party position (the arrow when close is ok but still difficult for some)
-compass (some guildmates had trouble with the moon)

Yea we are intentional on these points and want navigation to be pulled from the world and have it be something you as a player can master given time. Still thank you for the feedback and feel free to continue giving your feedback (positive or negative) as we live for it :)
 
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