EA Characters: Mina/Anidahl
TORCHES AND LIGHT SOURCES: Slightly off-topic but this is the best place to mention. There's been some discussion of small personal campsites. I wanted to suggest the requirements for those campsites: I think it would be interesting if you were made to rely on the harvesters for gathering your ingredients for making personal campsites. You could have the prospector have to forge for flint, the woodsman to provide the logs, the skinner to get animal fats (which could be applied to the fire to increase its duration). I think these specific items should be either somewhat rare or they should be useful in crafting so that the player has to make a sacrifice between using the items for crafting or personal campfires. I also think this will give a nice incentive to others who are not into harvesting to utilize the skill, which may have an interesting effect on the economy and trade.