Aeldar
Well-Known Member
Thanks for all the great updates! Exciting with NPCs, quests and more drops.
Here are a few notes and suggestions:
1. Merchants: It would be nice to reach the ”store” directly at right click (i.e. not having to click the "enter store text". The dialog could be displayed side by side with the store window, that would make it like chatting with the merchant when browsing the store.
2. NPC dialogs: Could be only me, but my brain ”hurts” when the text is presented gradually with multiple lines. I think it would be ok if the full height of the text was expanded in one go so that each line would stay at the same position. As it is now, each line will quickly jump up one row at a time until the full message is presented.
3. Codex window: It would be nice if all professions are automatically opened when opening the window (or a ”pin” option). This would make it easier to get an overview of all adventuring and profession levels.
3b. "Skills" window naming: The "Skills" window has 3 different names.
”Codex” is the name of the botton on the main screen (top right).
”Journal” is the name of the key binding in options
”Skills” is the window title after opening the Codex.
It would be nice if it’s the same name in all three.
4. Show key binding for codex/receipies main buttons: In order to learn the key bindings faster it would be great if their key was mentioned in the tooltip text, e.g. ”Codex (J)”
5. Signs: To my eyes the text on the signs has a blue-ish tint that looks a bit unnatural to me. Could be an optical illusion. Could be just me…
6. At one time, two group member names were displayed on top of eachother. See screenshot. I’ve only seen this once so far. I tried changing resolution and that didn’t fix it. I didn’t try to logout/login.

7. The past weeks I’ve experienced that sometimes part of the screen is all black/grey very briefly (could be just 1 frame). See screenshot when filming the screen with my mobile. I happens a couple of times per minute. The screenshot is from Newhaven Valley. So far I’ve only seen it on my PC. Resolution scaling was at 100%.

Here are a few notes and suggestions:
1. Merchants: It would be nice to reach the ”store” directly at right click (i.e. not having to click the "enter store text". The dialog could be displayed side by side with the store window, that would make it like chatting with the merchant when browsing the store.
2. NPC dialogs: Could be only me, but my brain ”hurts” when the text is presented gradually with multiple lines. I think it would be ok if the full height of the text was expanded in one go so that each line would stay at the same position. As it is now, each line will quickly jump up one row at a time until the full message is presented.
3. Codex window: It would be nice if all professions are automatically opened when opening the window (or a ”pin” option). This would make it easier to get an overview of all adventuring and profession levels.
3b. "Skills" window naming: The "Skills" window has 3 different names.
”Codex” is the name of the botton on the main screen (top right).
”Journal” is the name of the key binding in options
”Skills” is the window title after opening the Codex.
It would be nice if it’s the same name in all three.
4. Show key binding for codex/receipies main buttons: In order to learn the key bindings faster it would be great if their key was mentioned in the tooltip text, e.g. ”Codex (J)”
5. Signs: To my eyes the text on the signs has a blue-ish tint that looks a bit unnatural to me. Could be an optical illusion. Could be just me…
6. At one time, two group member names were displayed on top of eachother. See screenshot. I’ve only seen this once so far. I tried changing resolution and that didn’t fix it. I didn’t try to logout/login.

7. The past weeks I’ve experienced that sometimes part of the screen is all black/grey very briefly (could be just 1 frame). See screenshot when filming the screen with my mobile. I happens a couple of times per minute. The screenshot is from Newhaven Valley. So far I’ve only seen it on my PC. Resolution scaling was at 100%.
