blackhalo
New Member
I have a few suggestions.
Auto Attacking and Fast Weapons and Tanking
Maybe increase damage of auto attacks by increasing damage of fast weapons. That way it would make fast weapons more useful. The more damage auto attacks does the more point there would be in using fast weapons over a slow one. Slow weapons benefit much more off the special attacks. This also helps tanks more by letting them use a fast sword and shield deliver more threat per minute when they're not using a special threat/aggro attack.
Ranged Weapons
Ranged weapons could get more ranged/distance and hit enemies further away. It seems about mid range so far.
Auto Attacking and Fast Weapons and Tanking
Maybe increase damage of auto attacks by increasing damage of fast weapons. That way it would make fast weapons more useful. The more damage auto attacks does the more point there would be in using fast weapons over a slow one. Slow weapons benefit much more off the special attacks. This also helps tanks more by letting them use a fast sword and shield deliver more threat per minute when they're not using a special threat/aggro attack.
Ranged Weapons
Ranged weapons could get more ranged/distance and hit enemies further away. It seems about mid range so far.
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