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Bug Defender combat animation glitch

is this a bug?


Active Member
As a Defender when using "Polearm" there is a combat animation glitch where the left arm contorts inside the body of my avatar.
It is a very specific combination that can reproduce 100%: "Threatening Strike" followed immediately by "Resistant" will cause this combat animation glitch every time.

Screenshot (367).png
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This is a tricky one because we are using IK (inverse kinematics) to make sure your off-hand is attached to the weapon. During these animations however, the IK does not get disabled. I should probably try and figure out how to get that working properly.