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Feedback Day 2 : UI, menus and controls.

is this feedback?

Hichino

New Member
Disclaimer : this feedback won't consider the bug i couldn't reproduce causing my whole options to reset when i started the game this morning.

- My first surprise included the mouse sensibility and options. I could only notice how fast my camera/mouse was from the start to the point i had to put the sensitivity to 30 to be "average" with my actual mouse setting (9k dpi). I liked to have the "reverse axis" option avaliable but noticed there was nowhere to reverse left and right click nonetheless...
- I like to have a character that can turn left and walk in that direction in if i keep pressing that key without having to chose between strife or turn character. Why ? Because i used to play games with keyboard only and even in console, it seems so unnatural to me a character can't run left if i press the left direction (with the camera rotating slowly in his back to adjust).
- I really enjoy having a combat log, maybe could i suggest an option to change the color of the different settings in it ?
- I didn't find any way to read a conversation with an npc i just had. May it'd be because i'm not sure about something i've read as a non english native speaker or so, i think i should be easier for any player to feel safe to double check on any log if possible.
- I didn't found anywhere a recap of what each stat does... I mean, what's hit ? What's pen ? What's Armor Class (as it's labeled as AC but isn't directly related or doesn't explain what it means for beginners) ?
- The map is really pretty, i love it.
- I had no problem figuring out about UI and that's cool.
- I still have to understand why some people appeared in my UI still, i'm only sure about my own target yet, but i haven't fount out how to untarget them. xD

Edit : Oh ! and i found uncommon to have the laucher running while i play the game... Maybe it would be good to auto-close it ?
 
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Update : where am i on this map ? i'm lost with a map !

Edit : i've thought about solutions for that : show the player with an arrow to show where we face, give us a compass, give us coordinates both on wold map and on map menu, allow us to put markers on the map with names we can define (i found a bear cave, but couldn't spot where it was and won't ever find again on purpose cause i've no idea where to go...).
 
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Hey dear Hichino,

1. The blue planet show the North, This is your compas
2. If you go close to an Emberring, you will find your location (the emberring) highlited.
3. There is plenty of landmarks in the landscape, that are also drawn on the map

With those clues you can find your location and learn to direct yourself. Exploration is a intrinsict part of the game. We will not add GPS to this game :)
I have explaining this, illustrated in the video TIP FOR NEW PLAYERS
 
I'll try to manage with the planet as a compass, thank you for the tip ! I'm like, the worst to find my way (i get easily disoriented in ffxiv even tho dungeons are corridors... xD), so i'll hope it won't get me frustrated to some extent T_T
 
I'll try to manage with the planet as a compass, thank you for the tip ! I'm like, the worst to find my way (i get easily disoriented in ffxiv even tho dungeons are corridors... xD), so i'll hope it won't get me frustrated to some extent T_T
That's when you need to rely on good friend (Hi *wave*) to show you the way!!
 
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