It appears that in the third iteration of crafting there still seems to be issues with crafted items.
Since Alpha it seemed lower tier resources would yield better weapons/armor than current resources for your level. This issue is still persistent in this third iteration of crafting. It doesn't seem right that lower tier resources should yield better stats than higher resources used that match your level.
I'm not sure if stats/combinations are being entered manually to try and reach the correct scope of gear or armor, or if a spread sheet is being used to generate potential outcomes for crafted gear/armor. But it seems something is still off in the crafting aspect of being able to utilize the correct resources for the desired level of items.
Maybe I don't understand how the crafting system actually works and how certain components play a part when crafting. But it doesn't seem right if you wanted to make a lvl 20 weapon and you use Zink or highland copper, that the weapon will be less effective than if that level 20 weapon was crafted with lvl 10 tin.
If crafting is working as intended is it possible to we could get a spreadsheet of sorts explaining the reasoning behind why lower tier crafting seems to yield better weapons/armor?
Anyone else seeing any issues that don't seem right with the current crafting that is available?
Since Alpha it seemed lower tier resources would yield better weapons/armor than current resources for your level. This issue is still persistent in this third iteration of crafting. It doesn't seem right that lower tier resources should yield better stats than higher resources used that match your level.
I'm not sure if stats/combinations are being entered manually to try and reach the correct scope of gear or armor, or if a spread sheet is being used to generate potential outcomes for crafted gear/armor. But it seems something is still off in the crafting aspect of being able to utilize the correct resources for the desired level of items.
Maybe I don't understand how the crafting system actually works and how certain components play a part when crafting. But it doesn't seem right if you wanted to make a lvl 20 weapon and you use Zink or highland copper, that the weapon will be less effective than if that level 20 weapon was crafted with lvl 10 tin.
If crafting is working as intended is it possible to we could get a spreadsheet of sorts explaining the reasoning behind why lower tier crafting seems to yield better weapons/armor?
Anyone else seeing any issues that don't seem right with the current crafting that is available?