RazorBrains
Well-Known Member
My impressions as a new player is that you are not taking advantage of the content you have. This game needs to really utilize all the content it has, but as it stands I feel like someone mostly is going to miss it all. We did smugglers and exiles never had to move.
I leveled from 1-11 in basically a 24 hour period in 2 groups and a little solo without even having to move camps.
A new player trying to figure out the UI will be mainly solo or duo until at least level 4 or 5, and you could push that until level 8, by making the camps all higher level.
I would increase the level of the bear camps and smuggler camps to at least level 10+ so that groups of level 8's and below need to stay around town in small groups as they learn the game, and that groups of level 8+ can start working on camps.
Another thing was it seemed like a lack of content, mainly because I blew through the levels by staying at 1 camp and not even seeing the other camps. These camps should be at different levels more spread out so people have to move camps after a few levels to continue getting efficient XP. Currently it seems to many camps are the same level.
Finally I heard there was a low level dungeon, I completely missed this. Again I blew through the levels so fast I missed this content. This dungeon should be at least level 14+ under the current design. Just because newbs are not going to understand dungeon grouping mechanics this early.
I leveled from 1-11 in basically a 24 hour period in 2 groups and a little solo without even having to move camps.
A new player trying to figure out the UI will be mainly solo or duo until at least level 4 or 5, and you could push that until level 8, by making the camps all higher level.
I would increase the level of the bear camps and smuggler camps to at least level 10+ so that groups of level 8's and below need to stay around town in small groups as they learn the game, and that groups of level 8+ can start working on camps.
Another thing was it seemed like a lack of content, mainly because I blew through the levels by staying at 1 camp and not even seeing the other camps. These camps should be at different levels more spread out so people have to move camps after a few levels to continue getting efficient XP. Currently it seems to many camps are the same level.
Finally I heard there was a low level dungeon, I completely missed this. Again I blew through the levels so fast I missed this content. This dungeon should be at least level 14+ under the current design. Just because newbs are not going to understand dungeon grouping mechanics this early.