Alice_Bluu
Active Member
Lets see what i can dig out of my adhd brain this week.
For Striker The hot is still too weak to feel valuable when you first obtain it. Getting a new ability should feel useful and exciting. Maybe swap it out with lay of the land and buff the heal to 10, i know i know 10 alice thats way too high! No, its not considering by the time we are able to get the ability we have around 100-150 health and most mobs are hitting for around 20. What good is a heal that heals for 3 per tick with what 4 or 5 ticks? and it can very easily get cancelled? AND it costs 20% stamina? even if it gets all the ticks off it is HIGHLY unlikely it will save my healer or tank long enough to avoid a wipe or even me running solo from a wolf that i cant outrun and hits me for 28 damage. It just doesnt feel valuable.
PLEASE make all buffs and debuffs appear on peoples nameplate and give them a red or green border. Its really hard to tell if some abilities are working or not and thus weather or not its the ability or if we need to adjust how we are using it.
Im not crazy about how few mobs there are in meadowlands. it did need scaled back but now it feels a tiny bit TOO empty.
Chat and combat log tabs would be amazing seriously.
Can i have an in game notebook that i can type notes in?
Random idea thinking about the future of specializations. Choosing ONE ability from another specialization tree.
thats it thats all i got right now.
For Striker The hot is still too weak to feel valuable when you first obtain it. Getting a new ability should feel useful and exciting. Maybe swap it out with lay of the land and buff the heal to 10, i know i know 10 alice thats way too high! No, its not considering by the time we are able to get the ability we have around 100-150 health and most mobs are hitting for around 20. What good is a heal that heals for 3 per tick with what 4 or 5 ticks? and it can very easily get cancelled? AND it costs 20% stamina? even if it gets all the ticks off it is HIGHLY unlikely it will save my healer or tank long enough to avoid a wipe or even me running solo from a wolf that i cant outrun and hits me for 28 damage. It just doesnt feel valuable.
PLEASE make all buffs and debuffs appear on peoples nameplate and give them a red or green border. Its really hard to tell if some abilities are working or not and thus weather or not its the ability or if we need to adjust how we are using it.
Im not crazy about how few mobs there are in meadowlands. it did need scaled back but now it feels a tiny bit TOO empty.
Chat and combat log tabs would be amazing seriously.
Can i have an in game notebook that i can type notes in?
Random idea thinking about the future of specializations. Choosing ONE ability from another specialization tree.
thats it thats all i got right now.