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2handed vs. Dual (beserker perspective)

Blyte Plays

Active Member
Ok, I've been trying both.

I used to see merits in 2handed, but I honestly dont anymore.

A 2hander used to crank out a lot more damage when I would skill spam, but then the dual wield would shine when I would fury. (Previous build)

Now there is nearly no damage difference with skill spam, and a clear advantage dual wield on fury+followthrough combo.

Couple this with a clear hit/pen/damage rating advantage on two weapons vs. one.

There is no advantage I can see to using a 2hander.

Other than maybe a niche area attack advantage to the reach provided by great weapons. But honestly bows probably shine better for area attacks from arc and pummel.

Suggestion. Refigure the skill based damage output on a 2hander, and put greater single hit/pen/damage flanking on a 2hander. Or maybe some combo flanking bonuses on them, because getting your armor bonuses to flank on 2 types is better than one.

Maybe I'm not sampling enough, but it seemed my dual wield was putting out the same skill based damage as my two hander, which doesnt seem good to me.

Cheers
 

AdricLives

Administrator
Stormhaven Studios
put greater single hit/pen/damage flanking on a 2hander

This should already be the case, let me know if you think a 2-hander has subpar stats for taking up 2 weapon slots. (Bows excluded)

Maybe I'm not sampling enough, but it seemed my dual wield was putting out the same skill based damage as my two hander, which doesnt seem good to me.

Do you have the specifics of the comparisons being made?
 

Blyte Plays

Active Member
This should already be the case, let me know if you think a 2-hander has subpar stats for taking up 2 weapon slots. (Bows excluded)



Do you have the specifics of the comparisons being made?
Sorry for my late reply. I will try and do some comparisons next time I'm on.
 

Blyte Plays

Active Member
I was using a 3d3+5 1hand sword vs. 3d7+5 2hand axe.

Not knowing how you calculate 2hand vs. Dual wield damage... I would still think that the axe would have a 12 point higher cieling and maybe a 5 point higher mean.

They were both (vs. Similar monsters) doing in the low 20s with advantage strike. I would have guessed the axe would have generated a few 30s.

I'm going to go do some more comparisons using a target dummy later on, for uniformity among target groups.

....

In the past I was on the fly noticing a big advantage leaning toward 2hander in shorter burst fights. I'm not seeing that anymore. And any fight where I can weave in fury+follow through, its wholesale no comparison.

I am just worried that 2handed berserker is dead.

Going to try and disprove it when I'm back on with a target dummy
 

Blyte Plays

Active Member
Also, when we were talking last Adric, you mentioned that the positional damage built into 1handed weapons, wasn't stacking between the weapons, and that each weapon used it's own bonuses alone on hit.

I was previously using a sword(hit)(main hand), dagger(pen)(offhand) dual wield, and when I hit 25, switched to dual swords (hit/hit). Immediately when I switched to 2 swords I started noticing a lot of heavy/crit. More than I would figure an offhand here and there would afford me, and seemingly in my skill spam as well, which should have been identical (because I was using the exact same main hand sword).

Are you certain that these bonuses aren't additive?

I realise the extra crits/heavies, might be due in some part to my leveling from 24 to 25 and having an easier relative level comparison. But I hadn't notice a DPS spike like this in previous 1 level ups.
 

Undone

Codemaster
Stormhaven Studios
Are you certain that these bonuses aren't additive?
The code only accounts for the bonus from the weapon doing the damage, which in most cases is the primary weapon. The only time this isn't the case is when the off-hand attack procs at which point it uses the bonus from your off-hand weapon.