Register a free account today to Ignite your Adventure! Once signed in, you'll be able to participate with the Embers Adrift community. Your active account will also be the same account used to purchase, download, and login to the game.
We already do this. On your group window you will see "+N" indicating how many group members are nearby and the tooltip indicates that you are currently getting an advancement bonus because of it.
I think it could be an interesting idea and ultimately might be a strong motivator for people to...
Thanks for putting together this dataset! Will need to gather some data for a similar level supporter + striker and see what the true delta is. But when Adric gets back from his mini vacation I'll have a chat with him about it.
Fixed an issue with teleporting to a monolith on a different overland map (not world map)
Dialogue updates for Galinomen
Added mailboxes to overland scenes.
No need to apologize! But yes, providing some rough estimates would help us figure out if something weird is going on or if it's just how we designed it and things should be improved.
The two primary issues with level compression in my eyes is:
a) Players crave dopamine hits so extending the time within each level would be a net negative for a game that is already viewed as "taking too long". Which in itself is already problematic given that the focus of our game was always...
Fixed an issue with map discoveries not uncovering if the map was open
Fixed a typo in teleport confirmation
Recipes no longer show as being "known" if the player no longer has the appropriate profession and had previously known the recipe
Added a button to tutorial popups which opens the...
If we had a do-over that is likely what I would want to do (not speaking for the company here, just me personally). But I think it would be a pretty hard pill to swallow for most if we changed from "launched" to "early-access" now. We went B2P, we added a free trial, I'm not sure what else we...
These resilience buffs expire after a certain number of hits OR the time expiring. All you have to do is hit the mob a few times and the buff will drop (there is a # above the buff indicating how many triggers/hits remain). Previously the mobs would frequently refresh their buff before the...
Map Updates:
World map added (includes Monoliths as POIs)
Right click will now back out to the world map when a zone map is loaded.
Maps are now loaded in a more memory efficient way.
Zone lines can now be clicked to load the appropriate map if that zone has been discovered.
While near a...
Apologies for the delayed response. The message you are seeing is a generic "forget" message that you get any time you try to forget a specialization, role, or profession. When you forget a role or specialization you do indeed lose all progress made. However, when forgetting a profession you...
Adjusted early level XP curve (more kills required but smoothed it out a bit)
Fixed stuck spots in Newhaven Valley, Newhaven City, Dryfoot, and Grizzled Peaks
Clicking on zone line poi icons on the map now load the map.
Moved map dropdown to the center of the title bar
Improved the accuracy of...
Adjust Redshore Ridgeback task to only require 5 ridgebacks in addition to 10 crocs
Do not allow splitting of stacks within the mail outgoing container.
Mail fixes (name issues).
Known issues:
You cannot start your specialization quest until level 6
Level potions/chests/etc in the QA zone...
Expanding the cons to higher levels encourages players to fight content that was not designed for them. The higher we allow players to punch up the higher they go, leaving even more people behind and making it that much more difficult for them to join their group. We've been through this debate...
This is a result of item/quest/etc requirements being integer values whereas player levels are floating point values (includes decimal places). The remapping takes level 43 to 25.857142857142854 and we then have to decide if we round the item up, or round the item down. Currently we are...
Appreciate the testing. Mail was not intended to be a substitute for the shared bank and/or a time-delayed storage mechanism. We do however, recognize that it is unavoidable to some degree, but we're trying to disincentivize that by preventing you from mailing your own characters.
Adjust map dropdown so that scrolling is no longer required even if all maps are discovered
Fixed an issue where Ember Ring teleport buttons were not present if you selected a different map while at a monolith and then changed back to the current map.
Properly migrating level up potions in the...
Lowering the GEL value kind of diminishes the effectiveness of this change. The net benefit here is that everyone is closer together in level range and GEL still applies at a +5 which is included in that expansion.
The experience required to get to level 30 is the same as it was to get to level 50. So no, you won't get there any faster.
Also - we're putting this on QA for feedback. Just because it's on QA doesn't mean it will make it to live.