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I'm glad to see the team has some new ideas to keep things fresh. Looking forward to more changes to expand activities in the game beyond grinding mobs. Loving the direction.
Verified for Flask (decreased amount), Numbing Agent (increased amount)
These were fun. I liked that they came and found me. The loot on them (ant nest like) was interesting as well.
FD was hard because your gear was lower tier when it came out. FD and Grimstone gear drops increased power across the board. The mobs in there still aggro fine when people who dont know the dungeon go in there. When the tank is pulling with Kunai why put lull on your bar? The tank has...
This felt better after testing tonight, but the damage output of mobs for orange and red seems to be tweaked higher than it needs to be. Fighting orange isnt something normally done already and the damage buff combined with damage boost they already naturally get seems too much in the situation...
I disagree. Implementing a system that requires you to kill 3000 of each of these mob types to minmax your character is a terrible design. Current Implementation walks the line between being useful, worthless, and too much. I would rather the system be just titles and nothing more, but would...
When fights last more than 20 seconds sure, but fighting 1 or 2 chev with 2 or 4 people respectively the mobs die fairly quickly. The execution times being less, this might be even more of a problem. Bleeding strike tends not to be an opener for warden. Even venom strikes doesn't feel right in...
I tried this on 3 chevron wolves and I was getting 1 of the wolves type and 2 random ones. Is this intended? I like getting the random ones with the predetermined one. I would prefer if we got 2 of the type of the mob and 1 of the random type. Can certain animal types get specific carcass...
Eh maybe, If its too expensive though its a false option, Kinda of like how augments soulbind your gear. I dont consider options that are too cost prohibitive.
Id think that if you cut it to 1/4 to 1/2 itd be better but the 4g per item I was seeing at 38 was just ugh. Would love to hear from higher players on this. Maybe they dont care so much. I know you can make about 1g per good run at 32 or so. if you can make 10g per run at 50 then maybe its...
Moved some trees in the Meadowlands' Ember Oasis to increase the visibility of the egress point.
While this is good, I suggest this location as a more visible egress: MjAxfCgyNTQuOTcsIDE4Ni43NzgsIC0xNDI2LjQwOCwgMTYyLjE0KQ==
Kings potion now includes Daze resist and once again does not stack...