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Write down your reason to start playing Embers Adrift
I've been playing it for years, even before it was Embers Adrift. Always looking to play any new fantasy mmo's.
Write down your 3 favorite things about Embers Adrift
1. The challenge to level
2. Grouping with friends
3. Vague Map/No...
Logged in and tested the subscriber options, all of it seems to work as listed/intended.
Saw and identified the ember ring special effect.
Placed the Portable crafting station.
Tested out the emotes, portraits.
Examined bank boxes for additional highlighted slots.
Q
I think the mileage may vary on these droprates.
I've done all three - Dryfoot was the quickest, it took me about 2-3 hours in Meadowlands to get that tablet and then about 3 days for the Redshore dropped tablet.
I agree though. If a quest starter item is dropped, make it a bit more common...
Can you expound on this a bit?
I read 'weapon damage was boosted from 30-50' and 'mob health was raised'.
Does that mean they equal each other out and there's no change? :)
Q
There's a few must have items out there that never seem to get replaced, regardless of your level.
Shoulders:
Chithorn's Pauldrons
Assassin Spaulders
Vambracers:
Hoggit's Bracers
Earring:
Wolf Fang Earring
Ruby Earring
Could we get some item replacements for these items from 30-50 in the...
Tested Juggernaut skills:
Smash, Lvl 34:
Cooldown is amazing and it looks good on paper but I don't think that the 'If Success' condition is being met. I spent the most time on this ability and the 2nd chance never seemed to trigger. What determines if it does? If it's the 1st hit...
It's me again, your friendly, neighborhood QA tester.
This time testing the new Marshal skills.
End Around, Lvl 34:
An additional offensive ability with the added bonus of buffing Parry for 10 seconds. Works as listed, seems like a good ability to add in a skillbar/rotation.
Flanking...
Real brigands feel free to chime in, but I had a chance to log in and test the 3 new skills:
Ruse, level 34:
+100 avoid is a good ability. I've never been a huge fan off long cooldowns though so a 2min 30 second ability is a tough slot for me.
Paralyzing Strike, level 38:
Good cooldown...
Oh we really need various spec belt stats to truly test changes compared to live:
Belt - defender (parry, block, resilience, etc)
Belt - supporter (+heal, +stam, etc)
Belt - striker (+flank, +pen, +hit)
Or different selection of belts, rings and necklaces to complement.
Otherwise, we're not...