Embers Adrift

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  1. RazorBrains

    LIVE January 31st; what's new?

    Recommended this almost a year ago. Glad the devs did a reversal and put this in. Better late than never I suppose.
  2. RazorBrains

    Game feedback

    I am pretty critical of this game, but these suggestions are so low on the priority list, its a waste of the devs time to even read these suggestions. There are so many game breaking things that need to be done. The character creator is actually one of the few things that is comparible to or...
  3. RazorBrains

    Out of combat HP regen

    I think you got this all wrong and are completely out of touch with normal gamers. RPG's were not intended to put your character on automode, where you just watch the character play with limited inputs. RPG's were designed to give characters MORE choices of things to do, if you want to heal in...
  4. RazorBrains

    Out of combat HP regen

    I see where you are trying to go here. However I don't really see this game having many ways to take less damage during combat other than to just kill low level mobs. So this game rewards killing mind numbing low difficulty mobs instead of letting players try killing higher levels that have a...
  5. RazorBrains

    Out of combat HP regen

    I just dont understand this statement. How does reducing downtime out of combat = casual? This implies increasing downtime out of combat = hardcore? Its weird when I hear people saying this. I dont see how increasing downtime could make something more hardcore. This statement is completely...
  6. RazorBrains

    Out of combat HP regen

    Its not old schoolers, its White Knighters. Some White Knighters will defend absolutely anything. They think any criticism at all is bad, so they try to come to the rescue. Funny those same people will be the FIRST people to say how they like the new chance once its changed. Perfect example...
  7. RazorBrains

    Out of combat HP regen

    So what you are saying is you are basing your entire opinion on a complete assumption? How about think for yourself and not assume all these things were done. Why do you assume its perfectly balanced for a reason. Common sense says with a small team, they had no resources to have a proper...
  8. RazorBrains

    Questions on player retention

    Just to save time, spare me the whole, if I can just get 20 hours out of this game I will be happy speech blah blah. If you are happy with that, then good for you. Nobody is saying you can’t squeeze that out of this game. Myself and others are looking at this from an MMO’s viability over...
  9. RazorBrains

    Questions on player retention

    Yeah I don't doubt your sincerity here. A lot of people come on various forums and say how great they think this game will be, having a blast blah blah blah. Always at a low level. I get some white knights trying to save the princess from the evil truth telling forum poster. They judge a...
  10. RazorBrains

    Questions on player retention

    Yeah, I know it seems like I am coming off as a know it all, but I did write up detailed comments to fix this, many times going way back to the beginning of beta. The armor weight in this game is really dumb the way it is. There was a bunch of testers that complained about this. Was a no...
  11. RazorBrains

    Questions on player retention

    What, you think people were not bringing these issues up when it was first being put out. Here is a thread from when this was being given a look over. I gave multiple suggestions on how to stretch the content and move groups through the zone. In addition I had 1on1 meetings discussing this...
  12. RazorBrains

    My First Review/Guide - Embers Adrift

    First off, what you dont seem to get is that you and me are not coming from the same perspective. So its easy to see by your comments in many threads, you think this game is doing ok, but needs a little work. Whereas I see it needs an intervention. So your condesending tone, is falling flat...
  13. RazorBrains

    My First Review/Guide - Embers Adrift

    These are not just my ideas, I didnt come up with them. These are features from Old School MMO's. There are reasons why those game had those features, because people liked them. Also there has been plenty of people saying the same thing, they are just being drowned out by a few clueless...
  14. RazorBrains

    Questions on player retention

    Look nobody burnt me, and there isnt anything specific. I dont hate this dev team, I actually like them, although I think some are stubborn, and some are completely delusional in relation to the popularity of certain features. I am just telling it like it is, which I have been doing since the...
  15. RazorBrains

    My First Review/Guide - Embers Adrift

    LOL hold on there Grandpa, I suppose you are still using fire from lighting, cant use candles because that leads to electricity, which leads to wow retail LOL. If anything is sliding down the slippery slope its your entire arguement. Adding Old school mechanics that were in almost all old...
  16. RazorBrains

    Questions on player retention

    If I tell you the full story here and now, will you promise not to tell anyone?
  17. RazorBrains

    Questions on player retention

    Not sure where the confusion is. Its painfully obvious. Its a death sentence to tell customer there are problems. Do you want all the other customers to jump ship also? I remember in Beta the Dev team said they were planning to reset, didnt even give an exact timeframe. They were shocked...
  18. RazorBrains

    Questions on player retention

    Yeah I agree with you here to some degree, I already presented a similair idea in beta with the lead dev. I said what they needed to do was take their rift design and expand it. Have mini rifts pop up all over, where they are just small mini dungeons (copy/paste pieces of a real dungeon)...
  19. RazorBrains

    Questions on player retention

    Yeah I suggested this way back in beta. They actually took that suggestion and implemented it mostly in the outerworld at the various camps. There is a little bit of this in the dungeons, where 2 ups are at the start... However they didnt want camps in dungeons because the devs said they...
  20. RazorBrains

    Questions on player retention

    Let me see if I have this correct. People have a good time grouping, so lets add a bunch of solo only content into the game so less groups will form and less fun. How does that even make sense? There is solo content in this game, the problem is that grouping is more fun. You can grind mobs...
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