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I would be very happy if the fog anisotropy was made possible again. The beautiful lightning it results in was one of my favorite atmospheric features of the game. It also added greatly to the immersion and made it feel more like a world in addition to being a game.
Wow, that's alot of changes! Great work.
About the volumetric fog anisotropy: Are there plans to add it as an option? When logging on today the first time after the patch I noticed something with the graphics was different, couldn't place it first but I think it's the volumetric fog anisotropy...
The section with K is on top of the section with E.
Note: Using the version 2 preview release of dungeonscrawler map drawing tool that is still missing a few features (e.g. dotted lines).
This is a sad but true story from last night ;-)
1. Make sure to keep the levels on the lower end, to increase the tension.
2. At least 2 people need to take tequila shots. Could work with 3 but I recommend 2.
3. Run straight into the camp and wipe a few times, to get warned up.
4. Don't use...